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NAMM 2006 Show NewsAdvanced Audio Effects in GarageBandby Jeff Tolbert GarageBand ships with plenty of fantastic effects and several useful presets for those effects. But the wonderful thing about audio effects is the vast range of things you can do with them, many of which you probably wouldn’t stumble upon just by randomly moving sliders. This article will help you create three of these less obvious effects: pumping drums, ping pong delay, and a comb filter. You can create these effects using both GarageBand 1 or 2. I’m assuming at the outset you have some experience with GarageBand and its effects. If you don’t, check out two ebooks I’ve written to get you started: Take Control of Making Music with GarageBand covers GarageBand basics, using loops and introductory song composition; the latest, Take Control of Recording Music with GarageBand, is loaded with information on recording Real and Software Instruments and the basics of using GarageBand effects. Both ebooks have been updated to cover GarageBand 2.0. Pumping DrumsOne cool trick is to create a super-funky “pumping” drum effect. What this effect basically does is to overuse an Audio Units compressor in such a way that it only allows the main body of each drum hit through before immediately clamping down and squelching the sound for a moment.Then the compressor enhances the quieter parts, emphasizing the quiet high-hat hits and the tail of the snare drum sound. For this example I used the AUDynamicsProcessor, the loop Modern Rock Drums 02, and a tempo of 120 BPM. Here are some compressor settings to get you started (see Figure 1):
Figure 1: Starting settings for the “pumping drums” effect. Play with the sliders to get the effect you want. The following guidelines will help:
For even more control, you can use the AUMultibandCompressor to set different compression levels on different frequencies. This way you can compress the bass drum and the high-hat separately. For example, you may want the pumping effect on the bass drum only, leaving the high-hat more natural sounding. Ping-Pong DelayGarageBand’s delay and echo effects are somewhat limited. Even the more complex AUDelay is far more stripped down than some of the delay effects found in more full-featured digital audio software. One of the missing elements is the capability to create what’s known as “ping-pong” delay—called by that name because the echoes bounce back and forth across the stereo field. That doesn’t mean we can’t achieve the effect, however. Perform the following steps to create an extremely simple, faux ping-pong delay:
Figure 2: The three tracks in place for the ping-pong delay. Listen to your handiwork. You should hear the original signal, followed closely by the two echoes, one on each side of the stereo field. The panning is much more noticeable through headphones. Note: For certain effects, you may want to synchronize the delay with the song. There’s a simple formula for converting beats per minute (bpm) into seconds:
So, for 154 bpm: 60 / 154 = 0.3896 seconds If you want to use a smaller note value than a quarter note, divide accordingly. For an eighth note, divide the result by two. For a 32nd note, divide by 8. Comb FilterComb filtering occurs when you delay a signal by a small amount and recombine it with the original signal. This results in cancellation of certain frequencies and creates a distinctive, thinned-out sound. Adding a comb filter to one of your tracks is easy:
Figure 3: Settings for the comb filter. Delay times between 0.0001 seconds and 0.0099 seconds will work. This article is available in Acrobat PDF form, for easier printing. About the AuthorJeff Tolbert is a musician, painter, and graphic designer living in Seattle. He plays bass and guitar and is becoming passable at keyboards. He has played in numerous bands over the years, including What Fell?, the Goat-Footed Senators, the diary of Anne Frank String Quartet, 80 Bones, and the Fireproof Beauties. When GarageBand came out, Jeff got so excited about making music on his iBook that he went out and spent close to $1000 on music equipment and software. He now routinely stays up until the wee hours creating songs and textures to amuse and irritate himself and his friends (http://www.jefftolbert.com/). About SynthtopiaSynthtopia (http://www.synthtopia.com/) is one of the leading websites covering electronic and computer music. It features news and reviews of electronic music, interviews with electronica artists and other electronic music pioneers, and music technology reviews. Registered members get access to the electronic music forum, free sample and software downloads and more. Search for Apple GarageBand with the Ebay Auction Finder! Recent Electronica NewsBrian Eno To Score Spore1/16/2007Brian Eno is reported to be working on the soundtrack for the Will Wright video game, Spore. Ueberschall Intros Scoretrax Royalty-Free Music Library1/14/2007Ueberschall has announced the release of SCORETRAX, a royalty free music library for Video, Film, Flash, TV, Advertising, Animation, Games, Music on hold, Multimedia, Education, Broadcast and Website Producers. Ueberschall Intros Liquid Trumpet1/14/2007Ueberschall Liquid Trumpets are loop-based construction kits (480 licks) adding over 1000 add-on licks and phrases (jazz, funk, pop, soul, afro cuban, buena vista, bebop and electronica).
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