QuikQuak has released the RaySpace 2.1 VST plug-in, a 3-D acoustic simulator.
This reverb introduces a new engine that lets the characteristics of the room shape, height, positions and materials be adjusted in real-time. Combined with the 3D view and the parametric equaliser, the user is given the complete audio and visual feedback of room designs.
With full automation, source and listener positions can be ‘walked’ through the rooms, ideal for patching dialogue in radio plays or films. From concert halls to bathrooms, cathedrals to sewers, you can play and sing anywhere you desire.
- Create surround reverbs using the new DBT (Diffuse Bubble Tracing) system
- Draw walls of any angle, allowing complex room shapes
- Four-band parametric equalizer, for complete control of output
- Ray scattering algorithms for adding randomisation to wall reflections, giving roughness and character to the rooms
- Get a real grasp of the virtual space with the 3D Room Viewer. Using zoom and spin with the mouse – watch and listen to actual height adjustments
- Reverb updates almost instantly
- Zero latency
- RaySpace does not use convolution algorithms, it’s a completely original design. And unlike convolution, long reverb times use the same CPU as short ones, allowing you to make huge spaces
- Compact size: RaySpace does not need huge resource files to store the reverbs, as they only take up a few kilobytes each
- 45 presets for instant tweaking
- Works with all sample rates
More information is available at the QuikQuak site.