RaySpace Gets Update

QuikQuak Announces RaySpace 2.81

QuikQuak has announced version 2.81 of RaySpace.

New features since 2.7:

  • Sound ray visualiser. Watch the sound traverse the rooms with a time changable dial
  • Scattering algorithm enhanced, with fewer ray losses, and greater random behaviour
  • Reset factory preset function
  • Stereo width effecting dry signal bug fix
  • Updated manual screens, and small GUI changes
  • Dry signal bug fix
  • Crash fix on some Mac hosts

RaySpace’s general features:

  • Create fantastic surround reverbs using the completely unique engine – Introducing the new DBT (Diffuse Bubble Tracing) system
  • Draw walls of any angle, allowing complex room shapes
  • Four band parametric equaliser, for complete control of output
  • Ray scattering algorithms for adding randomisation to wall reflections, giving roughness and character to the rooms
  • Get a real grasp of the virtual space with the 3D ROOM VIEWER. Using zoom and spin with the mouse – watch and listen to actual height adjustments
  • Reverb updates almost instantly
  • Export impulse response feature, so you can still use your designs in other reverb units
  • ZERO latency
  • RaySpace does NOT use convolution algorithms, it’s a completely original design And unlike convolution, long reverb times use the same CPU as short ones, allowing you to make huge spaces
  • Stereo Width control gives fine adjustments from mono reverb, to ‘beyond’ speaker position spreads
  • Compact size. RaySpace does not need huge resource files to store the reverbs, as they only take up a few kilobytes each
  • 45 presets for instant tweaking
  • Works with all sample rates

OS: Windows & Mac OS-X
Format: VST & Audio Unit
Protection: Key File
Cost: $90

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