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	<title>Comments on: Audio Damage Ronin Now Available, For PC &amp; Mac</title>
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	<description>Synthesizer and electronic music news, synth and music software reviews and more!</description>
	<lastBuildDate>Mon, 23 Nov 2009 08:47:13 -0500</lastBuildDate>
	
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		<item>
		<title>By: Torley</title>
		<link>http://www.synthtopia.com/content/2009/07/18/audio-damage-ronin-now-available-for-pc-mac/#comment-139327</link>
		<dc:creator>Torley</dc:creator>
		<pubDate>Sat, 18 Jul 2009 13:06:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.synthtopia.com/content/?p=15582#comment-139327</guid>
		<description>Not necessarily. :) If I feel really compelled to buy one or more of their plugins, I&#039;ll cover &#039;em! But it needs to fill a special place in my heart. 
 
For instance, a variety of my really glitchy and &quot;FX on the go&quot; needs are currently covered by Sugar Bytes&#039; Artillery2. I should note Sugar Bytes has a comparable range of eclecticism and they offer demo versions. 
 
Trying something out firsthand is fundamental to empirical understanding &#8212; I appreciate the extended demos (e.g., more than a 7-day trial) some companies offer nowadays because they let you get used to their product to the point where you&#039;ve become dependent on it. LIKE A DRUG, AHHHH! </description>
		<content:encoded><![CDATA[<p>Not necessarily. <img src='http://www.synthtopia.com/content/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  If I feel really compelled to buy one or more of their plugins, I&#039;ll cover &#039;em! But it needs to fill a special place in my heart. </p>
<p>For instance, a variety of my really glitchy and &quot;FX on the go&quot; needs are currently covered by Sugar Bytes&#039; Artillery2. I should note Sugar Bytes has a comparable range of eclecticism and they offer demo versions. </p>
<p>Trying something out firsthand is fundamental to empirical understanding &mdash; I appreciate the extended demos (e.g., more than a 7-day trial) some companies offer nowadays because they let you get used to their product to the point where you&#039;ve become dependent on it. LIKE A DRUG, AHHHH!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: synthhead</title>
		<link>http://www.synthtopia.com/content/2009/07/18/audio-damage-ronin-now-available-for-pc-mac/#comment-139282</link>
		<dc:creator>synthhead</dc:creator>
		<pubDate>Sat, 18 Jul 2009 05:38:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.synthtopia.com/content/?p=15582#comment-139282</guid>
		<description>That probably means that they&#039;re not going to get the Torley treatment, too, right? </description>
		<content:encoded><![CDATA[<p>That probably means that they&#039;re not going to get the Torley treatment, too, right?</p>
]]></content:encoded>
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	<item>
		<title>By: Torley</title>
		<link>http://www.synthtopia.com/content/2009/07/18/audio-damage-ronin-now-available-for-pc-mac/#comment-139274</link>
		<dc:creator>Torley</dc:creator>
		<pubDate>Sat, 18 Jul 2009 05:29:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.synthtopia.com/content/?p=15582#comment-139274</guid>
		<description>I admire Audio Damage&#039;s creativity. But their FAQ is puzzling: it&#039;s not clear why they don&#039;t provide demo versions and why they are set against group buys (which have benefited the profile of other plugins like 2C-Aether). To their credit, their return policy is more generous than most. &lt;a href=&quot;http://www.audiodamage.com/support/faq.php?id=1&quot; target=&quot;_blank&quot;&gt;http://www.audiodamage.com/support/faq.php?id=1&lt;/a&gt; 
 
I like seeing different approaches from virtual instrument + effects makers to customer services, and more importantly, what they&#039;ve learned from it. </description>
		<content:encoded><![CDATA[<p>I admire Audio Damage&#039;s creativity. But their FAQ is puzzling: it&#039;s not clear why they don&#039;t provide demo versions and why they are set against group buys (which have benefited the profile of other plugins like 2C-Aether). To their credit, their return policy is more generous than most. <a href="http://www.audiodamage.com/support/faq.php?id=1" target="_blank">http://www.audiodamage.com/support/faq.php?id=1</a> </p>
<p>I like seeing different approaches from virtual instrument + effects makers to customer services, and more importantly, what they&#039;ve learned from it.</p>
]]></content:encoded>
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	<item>
		<title>By: Torley</title>
		<link>http://www.synthtopia.com/content/2009/07/18/audio-damage-ronin-now-available-for-pc-mac/#comment-139275</link>
		<dc:creator>Torley</dc:creator>
		<pubDate>Sat, 18 Jul 2009 05:29:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.synthtopia.com/content/?p=15582#comment-139275</guid>
		<description>I admire Audio Damage&#039;s creativity. But their FAQ is puzzling: it&#039;s not clear why they don&#039;t provide demo versions and why they are set against group buys (which have benefited the profile of other plugins like 2C-Aether). To their credit, their return policy is more generous than most. &lt;a href=&quot;http://www.audiodamage.com/support/faq.php?id=1&quot; target=&quot;_blank&quot;&gt;http://www.audiodamage.com/support/faq.php?id=1&lt;/a&gt; 
 
I like seeing different approaches from virtual instrument + effects makers to customer services, and more importantly, what they&#039;ve learned from it. </description>
		<content:encoded><![CDATA[<p>I admire Audio Damage&#039;s creativity. But their FAQ is puzzling: it&#039;s not clear why they don&#039;t provide demo versions and why they are set against group buys (which have benefited the profile of other plugins like 2C-Aether). To their credit, their return policy is more generous than most. <a href="http://www.audiodamage.com/support/faq.php?id=1" target="_blank">http://www.audiodamage.com/support/faq.php?id=1</a> </p>
<p>I like seeing different approaches from virtual instrument + effects makers to customer services, and more importantly, what they&#039;ve learned from it.</p>
]]></content:encoded>
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	<item>
		<title>By: Torley</title>
		<link>http://www.synthtopia.com/content/2009/07/18/audio-damage-ronin-now-available-for-pc-mac/#comment-139276</link>
		<dc:creator>Torley</dc:creator>
		<pubDate>Sat, 18 Jul 2009 05:29:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.synthtopia.com/content/?p=15582#comment-139276</guid>
		<description>I admire Audio Damage&#039;s creativity. But their FAQ is puzzling: it&#039;s not clear why they don&#039;t provide demo versions and why they are set against group buys (which have benefited the profile of other plugins like 2C-Aether). To their credit, their return policy is more generous than most. &lt;a href=&quot;http://www.audiodamage.com/support/faq.php?id=1&quot; target=&quot;_blank&quot;&gt;http://www.audiodamage.com/support/faq.php?id=1&lt;/a&gt; 
 
I like seeing different approaches from virtual instrument + effects makers to customer services, and more importantly, what they&#039;ve learned from it. </description>
		<content:encoded><![CDATA[<p>I admire Audio Damage&#039;s creativity. But their FAQ is puzzling: it&#039;s not clear why they don&#039;t provide demo versions and why they are set against group buys (which have benefited the profile of other plugins like 2C-Aether). To their credit, their return policy is more generous than most. <a href="http://www.audiodamage.com/support/faq.php?id=1" target="_blank">http://www.audiodamage.com/support/faq.php?id=1</a> </p>
<p>I like seeing different approaches from virtual instrument + effects makers to customer services, and more importantly, what they&#039;ve learned from it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Torley</title>
		<link>http://www.synthtopia.com/content/2009/07/18/audio-damage-ronin-now-available-for-pc-mac/#comment-139281</link>
		<dc:creator>Torley</dc:creator>
		<pubDate>Sat, 18 Jul 2009 05:29:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.synthtopia.com/content/?p=15582#comment-139281</guid>
		<description>I admire Audio Damage&#039;s creativity. But their FAQ is puzzling: it&#039;s not clear why they don&#039;t provide demo versions and why they are set against group buys (which have benefited the profile of other plugins like 2C-Aether). To their credit, their return policy is more generous than most. &lt;a href=&quot;http://www.audiodamage.com/support/faq.php?id=1&quot; target=&quot;_blank&quot;&gt;http://www.audiodamage.com/support/faq.php?id=1&lt;/a&gt; 
 
I like seeing different approaches from virtual instrument + effects makers to customer services, and more importantly, what they&#039;ve learned from it. </description>
		<content:encoded><![CDATA[<p>I admire Audio Damage&#039;s creativity. But their FAQ is puzzling: it&#039;s not clear why they don&#039;t provide demo versions and why they are set against group buys (which have benefited the profile of other plugins like 2C-Aether). To their credit, their return policy is more generous than most. <a href="http://www.audiodamage.com/support/faq.php?id=1" target="_blank">http://www.audiodamage.com/support/faq.php?id=1</a> </p>
<p>I like seeing different approaches from virtual instrument + effects makers to customer services, and more importantly, what they&#039;ve learned from it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Torley</title>
		<link>http://www.synthtopia.com/content/2009/07/18/audio-damage-ronin-now-available-for-pc-mac/#comment-139289</link>
		<dc:creator>Torley</dc:creator>
		<pubDate>Sat, 18 Jul 2009 05:29:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.synthtopia.com/content/?p=15582#comment-139289</guid>
		<description>I admire Audio Damage&#039;s creativity. But their FAQ is puzzling: it&#039;s not clear why they don&#039;t provide demo versions and why they are set against group buys (which have benefited the profile of other plugins like 2C-Aether). To their credit, their return policy is more generous than most. &lt;a href=&quot;http://www.audiodamage.com/support/faq.php?id=1&quot; target=&quot;_blank&quot;&gt;http://www.audiodamage.com/support/faq.php?id=1&lt;/a&gt; 
 
I like seeing different approaches from virtual instrument + effects makers to customer services, and more importantly, what they&#039;ve learned from it. </description>
		<content:encoded><![CDATA[<p>I admire Audio Damage&#039;s creativity. But their FAQ is puzzling: it&#039;s not clear why they don&#039;t provide demo versions and why they are set against group buys (which have benefited the profile of other plugins like 2C-Aether). To their credit, their return policy is more generous than most. <a href="http://www.audiodamage.com/support/faq.php?id=1" target="_blank">http://www.audiodamage.com/support/faq.php?id=1</a> </p>
<p>I like seeing different approaches from virtual instrument + effects makers to customer services, and more importantly, what they&#039;ve learned from it.</p>
]]></content:encoded>
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	<item>
		<title>By: Torley</title>
		<link>http://www.synthtopia.com/content/2009/07/18/audio-damage-ronin-now-available-for-pc-mac/#comment-139292</link>
		<dc:creator>Torley</dc:creator>
		<pubDate>Sat, 18 Jul 2009 05:29:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.synthtopia.com/content/?p=15582#comment-139292</guid>
		<description>I admire Audio Damage&#039;s creativity. But their FAQ is puzzling: it&#039;s not clear why they don&#039;t provide demo versions and why they are set against group buys (which have benefited the profile of other plugins like 2C-Aether). To their credit, their return policy is more generous than most. &lt;a href=&quot;http://www.audiodamage.com/support/faq.php?id=1&quot; target=&quot;_blank&quot;&gt;http://www.audiodamage.com/support/faq.php?id=1&lt;/a&gt; 
 
I like seeing different approaches from virtual instrument + effects makers to customer services, and more importantly, what they&#039;ve learned from it. </description>
		<content:encoded><![CDATA[<p>I admire Audio Damage&#039;s creativity. But their FAQ is puzzling: it&#039;s not clear why they don&#039;t provide demo versions and why they are set against group buys (which have benefited the profile of other plugins like 2C-Aether). To their credit, their return policy is more generous than most. <a href="http://www.audiodamage.com/support/faq.php?id=1" target="_blank">http://www.audiodamage.com/support/faq.php?id=1</a> </p>
<p>I like seeing different approaches from virtual instrument + effects makers to customer services, and more importantly, what they&#039;ve learned from it.</p>
]]></content:encoded>
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