This is a trailer for Trimpin: The Sound Of Invention, a new feature film documentary premiering at film fests around the country.
Artist/inventor/engineer/composer Trimpin designs a 60-foot tower of electric guitars that automatically plays nonstop at Seattle’s Experience Music Project.
Trimpin, a sound sculptor, composer, inventor, is one of the most stimulating one-man forces in music today. A specialist in interfacing computers with traditional acoustic instruments, he has developed a myriad of methods for playing, trombones, cymbals, pianos, and so forth with Macintosh computers. He has collaborated frequently with Conlon Nancarrow, realizing the composer’s piano roll compositions through various media. At the 1989 Composer-to-Composer conference in Telluride, Colorado, Trimpin created a Macintosh-controlled device that allowed one of Nancarrow’s short studies for player piano to be performed by mallets striking 100 Dutch wooden shoes arranged in a horseshoe from the edge of the balcony at the Sheridan Opera House. He also prepared a performance of Nancarrow’s studies at the Brooklyn Academy of Music for New Music America in 1989.
Trimpin was born in southwestern Germany, near the Black Forest. His early musical training began at the age of eight, learning woodwinds and brass instruments. In later years he developed an allergic reaction to metal which prevented him from pursuing a career in music, so he turned to electro-mechanical engineering. Afterwards, he spent several years living and studying in Berlin where he received his Master’s Degree from the University of Berlin.
Eventually he became interested in acoustical sets while working in theater productions with Samuel Beckett and Rick Cluchey, director of the San Quentin Drama Workshop. From 1985-87 he co-chaired the Electronic Music Department of the Sweelinck Conservatory in Amsterdam.
Trimpin now resides in Seattle where numerous instruments that defy description adorn his amazing studio. In describing his work, Trimpin sums it up as “extending the traditional boundaries of instruments and the sounds they’re capable of producing by mechanically operating them. Although they’re computer-driven, they’re still real instruments making real sounds, but with another dimension added, that of spatial distribution. What I’m trying to do is go beyond human physical limitations to play instruments in such a way that no matter how complex the composition of the timing, it can be pushed over the limits.”
bio via Other Minds