Today our latest version of SoundPrism got rejected from Apples App Review team after an excruciatingly long waiting period of 22 days since we submitted it to them (you can read about it and the things I’ve found out about the review process in my excruciatingly long previous post).
So far, I’m feeling sorry for Audanika. They had to wait a long time to get an update published. I’m feeling their pain.
But they go on to explain why Apple had to give SoundPrism some extra attention and, ultimately, reject it:
We didn’t comply with section 11.8 of the App Store Review Guidelines which says (Statement #1):
“Apps that use IAP to purchase access to built-in capabilities provided by iOS, such as the camera or the gyroscope, will be rejected”
Apparently CoreMIDI is considered to be on the same level of importance as the camera or gyroscope which is probably a correct assumption by Apple.
Now, I’m not feeling so sorry for Audanika. They tried to do something that Apple forbids, and their app got rejected. And it’s for a good reason.
No MIDI Tax
What would you think if you bought a hardware synth and then found out that you had to pay another 50 bucks to enable the MIDI connectors? Ripped off. What if you bought a virtual instrument for your DAW and had to pay extra to enable MIDI support? Nickel and dimed.
In this case, it looks like Apple’s interests are aligned with users.
Music apps need to support CoreMIDI. It can’t be something that might work on some apps but not on others. It can’t be something that you have to pay another $2 to unlock.
It’s too bad Audanika had to learn the hard way – but music developer will be better off in the long run if musicians can buy music apps knowing that MIDI will work and that developers aren’t going to demand a MIDI tax.
There are a lot of things musicians may want that make sense as in-app purchases: preset libraries, audio sample libraries, audio effects and MIDI control UI’s for individual hardware synths are some things that come to mind.
Just don’t try to charge a MIDI tax.