Ohm Studio, ‘The First Real-Time Collaborative Digital Audio Workstation”, Now Available

Ohm Studio now availableOhm Force has announced the availability of Ohm Studio, “the first real-time collaborative digital audio workstation.”

Ohm Studio has the standard features that you expect in a digital audio workstation, such as audio recording, MIDI sequencing and virtual instrument support.

What makes Ohm Studio unique, though, is the baked-in support for Internet based collaboration. This includes features like:

  • Real-time collaboration;
  • Cohmmunity – social networking for musicians;
  • Seamless project synchronization between locations;
  • Collaborative freeze – if you’ve got plugins that your collaborator doesn’t have, you can ‘freeze’ the track as audio and share it;
  • Cross-platform compatibility; and
  • Cloud-based storage.

It also comes with the Ohm Force collection:

  • Ohmicide:Melohman (multi-band distortion).
  • OhmBoyz (multi-tap delay).
  • Quad Frohmage (filter bank).
  • Predatohm (multi-band distortion).
  • Mobilohm (phaser).
  • Hematohm (frequency shifter).
  • Frohmage (filter).
  • Ohmygod. (comb filter).
  • Minimonsta:Melohman (synth, by GForce).
  • Oddity (synth, by GForce).

Ohm Studio is currently available as a free download from the OhmStudio site.

If you’ve used Ohm Studio, let us know what you think of it!

12 thoughts on “Ohm Studio, ‘The First Real-Time Collaborative Digital Audio Workstation”, Now Available

  1. this will be interesting.

    the collaborative music thing has been around for a while but has never quite caught on. anyone remember rocket network? that thing was incredible. it was essentially this, but built into protools, logic and cubase. cross platform audio and midi sharing over the internet. it would update almost instantly using low-res audio and download the uncompressed audio in the background. saw a demo at the strongroom in about 2002 and it pretty much blew everyone’s mind. but….nothing happened.

    maybe the world’s more social / interconnected these days. or maybe music is still more commonly a solitary pursuit. or, when it is collaborative, people tend to want to be in the same room.

    like i said. very interesting.

    1. i wonder if some of it had to do with typical internet speeds. DSL was still pretty common back then, no?

    2. >when it is collaborative, people tend to want to be in the same room

      If you say TOGTFO to a woman when she’s in the room with you, she has the options of hitting you or throwing heavy things at you. Or so I’ve heard. [coughs]

      1. Yeah, maybe. They a two meg (blazing!) line but Irving downloaded the audio it needed to. You could do edits on other peoples audio without having to transfer anything. Like, you could edit the mp3 version at your end and it would apply the edits to the aiffs on the other persons computer. I think avid ended buying the tech and not doing anything with it. A shame. Nice guys who ran it, too.

  2. I installed it. I thought other readers should know it doesn’t come with an auto uninstaller according to the FAQ. Mildly annoying. They should warn people ahead of time. However, they do tell you exactly what needs to be manually deleted, registry update, etc.

    I also find it amusing that someone didn’t like me positing that common internet speeds might have been a factor 10 years ago. There are some grumpy little princesses out there… ha.

  3. Looks interesting, but I don’t want to invest time in a product when I don’t know anything about the long-term pricing.

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