iDensity Update Adds Multi-Channel Granular Synthesis


apeSoft has released iDensity 2.0 – an up to its iOS ‘granular playground’.

iDensity offers: time/pitch shifting, time/pitch jittering, intricate textures, grain fountain/pulverizer, recording and manipulation of buffers, complex scrub pad exploration, dynamic envelope shape and more.

Here’s what’s new in version 2.0:

  • New User Interface
  • New: 4 Granular Streams (In-App Purchasing)
  • New: Control Manager LFO
  • New: Setting, Skip Sampler State from Presets
  • New: Variable Stereo ECHO Delay
  • Removed zip noise drom Echo Parameters
  • Removed zip noise from Ring Modulation Dry/Wet
  • Removed zip noise from ClassicReverb Dry/Wet
  • Support for 14 bit MIDI nRPN
  • iOs 8.2 SDK
  • Audiobus 2.1.5
  • Midibus 1.27
  • Inter-App Audio fixed
  • Save Control Manager in the Presets
  • Bug Fixed
  • This major release of iDensity 2 introduce the multi-streams Granulation.
  • iDensity 2 is fully compatible with iDensity 1, you can play old presets and sound files.

Here’s the official preview for the new version:

iDensity is available for US $7.99 in the App Store. A $3.99 In-App Purchase will give you all the functionality for all Granular Streams.

If you’ve used iDensity, leave a comment and share your thoughts on it!

3 thoughts on “iDensity Update Adds Multi-Channel Granular Synthesis

  1. I’ve not tried the upgrade yet, it was broken until the latest update, but I will be doing!

    This is one of the best apps available for iOS, very controllable granular synthesis with excellent visual feedback – highly recommended!

  2. The zip noises in Version 2 are removed, fine. The new lfo-capabilities are really useful and offers tons of new sound scaping possibilities, multi stream is great, but the slider-controllers of the new UI are so closely and tiny and they are not reacting every time. For the rest I love this app and I use for live sampling and performance.

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