Animoog Gets Performance Overhaul; What Do You Want To See Next?

animoog-ipad

Moog has released an update to Animoog, version 2.2.4, that delivers dozens of bug fixes, compatibility and stability improvements and tweaks.

The updates, detailed below, should resolve outstanding issues and deliver improved performance.

Check out the details below – and then let us know what you’d like to see Moog do next with Animoog!

Here’s what’s new in Animoog version 2.2.4,

  1. Stable support for iOS 8
  2. Stable support for 64-bit devices
  3. Revised timbres panel with categories (touch-hold timbre in category for preview)
  4. Fixes for timbres showing up with domain name prefixes
  5. Audiobus input slot compatibility fixes
  6. Virtual Animoog MIDI ports are now always available even if no port is explicitly selected
  7. Improved IAA instrument compatibility (IAA transport panel will be done for a future release)
  8. Use with any buffer size from 128 to 4096 (256 being the intended size for all supported devices)
  9. Fixes for restore purchase functionality
  10. Improved in-app store layout and interaction
  11. iTunes File Sharing access to timbres, presets and projects
  12. Removed import/export preset from setup panel since iTunes File Sharing should cover all needs
  13. Added timbre category list under ‘random preset’ to enable/disable categories to randomize timbres from
  14. 4-track recorder fixes for loading clips, pasting clips and AudioPaste
  15. 4-track project fixes for save/load/delete/share
  16. 4-track now remains unlocked when not connected to network
  17. Pitch bend range is now always saved with presets and correctly loads from presets when this option is active
  18. Pitch and mod strips now light up with incoming MIDI
  19. Hold button now more clearly shows when it’s active
  20. Manual MIDI CC input now ensures only numbers can be entered
  21. Keyboard scale selection now doesn’t misbehave after selecting the whole tone scale
  22. Preset panel is laid out more consistently
  23. Resuming after interruptions from Siri now reactivates audio
  24. Proper handling of large amounts of MIDI expression data, coming from alternative controllers
  25. Updated built-in manual

Animoog is available in the App Store for US $29.99.

20 thoughts on “Animoog Gets Performance Overhaul; What Do You Want To See Next?

  1. remote midi program change would be pretty sweet. It’s the one killer feature that prevents most of these iOS synths to be used (by me) live in a serious capacity. Without it, this is pretty much just a toy.

  2. Thanks for the suggestions! Program change support is indeed at the top of the list for the next version. We’re now first integrating all the iPad fixes into the iPhone version and will then circle back to add more features.

  3. a way to transfer purchases between iPad and iPhone editions without having to use iExplorer or iFunbox that’s compatible with iOS 8.3!!!

    1. Word is that there’s an update to iFunbox and it now works with 8.3.
      But you shouldn’t need to even do it that way, purchases SHOULD be available to all your devices…

  4. Need more polyphony , at least for more powerful CPU that can handle it .
    Four notes isnt enough; for larger chords , &/ or with long releases .

    Release velocity as a MOD would be nice.

  5. I used Animoog a lot in my live sets. And as a live musician it would be cool if you would maybe add some extra slider for live tweaking or maybe a perform section. Or maybe some macro controllers.
    And please please a Preset fade option to fade between 2 sounds.
    Im also a fan of intelligent random features…

    And thx Moog for your attention I really love companies who take care of his customers…

    1. I like this idea. When I’m playing the synth, it would be nice to have the whole screen be available for controlling useful paramaters. And, if I’m using a MIDI controller, I’d like to be able to hide the keyboard and use the extra space for more hands-on control, preset buttons, etc.

  6. Please add Apple’s Force Touch input! (iPhone 7,iPad Pro) Better pitch control over multiple Oscillators (Chords, 7ths, Octaves, etc)

  7. I would love to see the timbre selector work a little differently. The fact that it automatically navigates to the sound already selected makes creating sounds a little cumbersome. Maybe I am using it wrong, but it seems like it would be easier to build interesting sounds if I could just drag and drop the timbres into the available slots without having to select the slot first.

  8. Primary request: please give a plate of cookies to the genius who designed the playing surface. Everything about it is stunning. The polyphonic-touch on the vertical axis, the labeling and subtle lighting of the keys when played, the mods assignable to polyphonic axis.

    The expressive sounds available as a result are remarkable.

  9. Multitimbrality. Even two parts with the ability to xfade between them from the touch strips would be awesome. Four parts with left/right/up/down fading would be killer.

  10. What I’d really love to see, is the development of a true hardware version of this…a modern classic analog/digital hybrid that builds on the past and looks to the future (maybe in some kind of Music Easel format?) and that isn’t tied to a technology engineered for obsolescence a la Moore’s Law. As a synthesist, I find the iPad and iOS gadgets to be more like trifles or software toys, than serious instruments. I do realize that many disagree and are making quality music with them, not here to debate in any way…if you find these things satisfying, then knock yourself out. Again, NOT here to debate, these things are simply uninteresting and unmusical to me personally. I think Moog are very smart and innovative folks, but really hope they’re done resurrecting their past products out of new-old parts at whatever price point. Please, no more re-packaged Phattys, Tauruses and modulars…give us a true, tactile, stand-alone instrument based on these great ideas, made to a level of quality that will outlast fleeting consumer technology and be playable and repairable for many years…cheers!

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