Sinevibes Intros Hologram Spectral Audio Resynthesizer

Hologram

Sinevibes has introduced Hologram, a creative effect processor that resynthesizes sound in real time.

Hologram splits the input signal into multiple frequency bands, analyzes each band’s dynamics, and then recreates the signal’s spectrum with an array of sine oscillators. The result is a wide variety of pleasantly smooth synthetic tones whose spectral and dynamic characteristics are controlled by the input audio.

To take it even further, Hologram also has two highly flexible, multi-waveform modulators that apply rhythmic motion to its re-synthesis engine.

Here’s the official video demo:

Specifications:

  • Spectrum analyzer with up to 64 frequency bands.
  • Sine oscillator array for real-time signal re-synthesis.
  • Two separate modulators with 8 waveforms, adjustable chaos, lag and curve.
  • Advanced transport sync algorithm with support for tempo and time signature automation.

Compatibility:

Hologram works with Logic, GarageBand, Live, MainStage, ReNoise, Reaper, Studio One, Digital Performer, Tracktion and other software that supports Audio Unit effect plugins. It comes in 32/64 bit format for Intel Macs running OS X 10.6 or later, and supports Retina screen resolution.

Pricing and Availability:

Hologram is available now for Mac for US $29. A demo version is also available.

6 thoughts on “Sinevibes Intros Hologram Spectral Audio Resynthesizer

  1. I will download this later as I have for all of the Sinevibes plug ins. Just seeing a screen shot earlier I thought the bar graph at the top was sliders to help sculpt the sound. In absolute terms I am a little disappointed but for £20 I am not. This still leaves room for a £30/$45 version with sliders……….

    1. Hey there! Yes, this was a feature we planned originally, but it would intersect with what the “resolution”, “range” and “curve” parameters do. It would actually result in more work when you have to tweak these three parameters together with individual levels. Moreover, we would need to put parameter smoothing on each level, which would mean up to 64 more DSP processes and more processor load, and Hologram is already quite thirsty as it runs up to 512 processes. Overall, I think we stroke the right balance of sound tweakability, ease of use and we’re not over the top with processor load.

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