At Knobcon 2016, Synthtopia talked with Percussa’s Bert Schiettecatte, who gave us an overview of their new Synthor Modular Synthesis System.
The Synthor system is built around the idea of tangible computing – where physical objects are used to represent and control virtual objects within software applications.
The system consists of 3 parts:
- a hands-on wireless patching interface (AudioCubes);
- synthesis software (SYNTHOR); and
- an integrated controller (REMOTE).
With Synthor, the Percussa AudioCubes act as wireless controllers that let you create synth patches, while the Remote lets you control things like patch selection and settings for virtual modules.
For more info on the AudioCubes and the Synthor system, see the Percussa site.