Audulus’ audio engine has been overhauled to allow for larger and more complex patches. According to the developers, this means that you can now use analog-modeling filters without dragging down the performance of the rest of your patch.
Audulus 3.3’s module library has also been revamped. Many new modules, tutorials, and examples are included, featuring a new standardized signal flow. Inputs and outputs are all clearly labeled and indicate what type of signals are expected or produced.
The iOS version of Audulus 3.3 also has some significant user interface changes.
Now you can organize and search for your creations by tags, or use the search bar to find a particular patch. Part of this UI overhaul includes removing the module browser toolbar. Now you just simply tap on the background and press “Create,” and the module browser appears on screen.
Here’s a video preview:
Here’s what’s new in Audulus 3:
- Total rewrite of the synthesis engine
- New z-1 analog-modelling filters and effects
- Hundreds of new modules and effects
- Clarified signal flow with glossary
- New video tutorial series
- Organize and search for patches by tags in the patch browser (iOS only)
- Search bar to quickly find specific patches (iOS only)
- Streamlined module browser for faster patch creation (iOS only)
- Split-screen support for iPad
- Landscape orientation support
- iOS 10 compatible
Audulus 3 System Requirements:
- iPad/iPhone: iOS 8.3 or later, iPad 3 or later, iPhone 5 or later. iPad Air, iPhone 6 recommended.
- Mac: Mid 2010 Mac or later.
- Windows: Graphics card with OpenGL 3.0 support.
- Linux: Ubuntu 16.04