8-bit
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Filed under: Electronic Instruments, Interviews, Synthesizers
Cool Hunting interviews Bitshifter about making music with Gameboys.
via coolhunting:
In our third installment of the 8-Bit series, we interview Bitshifter (Joshua Davis) about creating music with a pair of Gameboys. The interview takes place at ‘Barcade’ in Brooklyn and also features Mike Rosenthal, Experimental Music Director at ‘The Tank.’
Cuckoo demo’s the new Plogue Chipsounds.
via cuckoomusic:
I bought this new plug-in called Plogue Chipsounds and took it for a spin. I must say it sounds fantastic. I’m going through a couple of the chips, perform and loop live to see how it all sounds.Best regardsCUCKOOMore on Cuckoo:http://www.cuckoo.noMore on Plogue Chipsounds:http://www.plogue.com
Plogue Chipsounds Review
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Filed under: Gear Reviews, Software Synthesizers & Samplers
Synthtopia regular Torley takes a look at Plogue Chipsounds, with a preview of the standard patches and a few hickups along the way.
Don’t forget to check out Torley’s site sometime, where he’s got 100s of free, gorgeous pieces, including play while answering email & Vangelis meets Ryuichi Sakamoto.

It’s starting to look like old 8-bit computers are the new Roland TB-303.
Petsynth is a free, open source application described as “the only program for rocking the Commodore PET that the cool kids use”:
Petsynth features a two-octave keyboard layout, selectable note length, many selectable octaves, selectable pulse-width, vibrato, distortion, and noise or “drum mode” depending on how you use it.
All this without adding or hacking the Commodore PET in any way. Plus, it’s compiling from C, so it’s FAST – with very low latency.
The drum sounds are also crazy weird. You can also set the vibrato so high it sounds more like a laser gun or alien telephone.
Here’s one, slighty distorted, demo of Petsynth in action:
via RetroThing




