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8-bit

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The construction and installation of the Highly Liquid MIDI2600 MIDI interface board into a fully functional Atari 2600.

Features:

  • Translates incoming MIDI notes to joystick or keypad control signals for any Atari 2600 console
  • MIDI-controlled Select & Reset outputs
  • Powered by game console—separate power supply not required
  • User-selected MIDI input channel
  • Power and activity LEDs
  • Compact size: 83 x 57 mm (3.25 x 2.25″)

The adapter is about $40. 

The soundtrack is composed and performed on the Atari through the use of a Synthcart cartridge.

 

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A video for an 8-BIT version of “Angel of Death” by Slayer.

Somebody’s got some serious time on their hands.

via Coilhouse

 

Sebastian Tomczak (Little Scale) has put together a fantastic tutorial on how to prep samples and create LSDJ kits.

LSDJ is an app designed to turn a Game Boy/Game Boy Color into a full-fledged music workstation.

To create your own sample kits for LSDJ, you’ll need several apps:

Check out some of our previous LSDJ posts to see what you can do with the app, and Tomczak’s very nice Little Scale blog for more info on making Game Boy music. 
 

Robo-Bot Records has release a free album of Nine Inch Nails covers by 8-bit chiptune artists, Nine Chip Nails

The compilation was organized at the 8 Bit Collective forum.

Tracks:

  • Little-scale: The day the world went away 
  • SCSI: Down In It 
  • Microchip: Survivalism 
  • Kyotosapian: Heresy 
  • Subway Sonicbeat: Eraser 
  • Hartfelt: Hurt 
The download is available from the milkcrate.com.au site. 
 

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Little-Scale demos NanoGroover – a device that generates Nanoloop sync data for two Gameboys, letting you sync them in some interesting ways:

  • Two in the time of four (double speed)
  • Three in the time of four (three against four cross rhythms)
  • Four in the time of four (1:1; the sync is equal)
  • Five in the time of four (quintuplets)
  • Six in the time of four (triplets)

There are also controls for controlling the speed of sync (via a potentiometer; aka a “knob”) and interrupting / stopping the sync signals for either Game Boy, so that it stops.

Sort of an awesomely insane project – details on the hack are available at the Little Scale site.

 

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