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Plogue Chipsounds Review
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Filed under: Gear Reviews, Software Synthesizers & Samplers
Synthtopia regular Torley takes a look at Plogue Chipsounds, with a preview of the standard patches and a few hickups along the way.
Don’t forget to check out Torley’s site sometime, where he’s got 100s of free, gorgeous pieces, including play while answering email & Vangelis meets Ryuichi Sakamoto.
The Pixelh8 Music Tech Master Stroke DS is a real time synthesizer for the Nintendo DS system.
Description:
The new system allows for keyboard style play by pressing “X” to bring up the 2 Octave Xylophone or classic Music Tech mode by using the directional pad to control the sounds in the same way as the Music Tech Game Boy and Pro Performer Game Boy Advance.
Loads of new combinations are possible as you can now combine interval settings with time based effects as well as using the noise channel instead of tone and the easy change between menus allow for quick change during performance.
All sounds are produced via the on board sound chip and no samples or sample manipulation is used, this is a real time chip tune synth for the DS.
Pixelh8 plans to release Music Tech Master Stroked DS for free and a iPhone and Android versions are planned.
All 4-bit Waveforms That Have 32 Samples
via littlescale:
I built a patch that will generate and play all 4-bit waveforms that have 32 samples.
For those that use LSDJ – the well-known Game Boy music tracker – this configuration will seem very familiar of course.
There are 16 ^ 32 possibilities. The patch plays 100 different waveforms for every second, at a constant frequency of 440 Hz. At this rate it will take 1,079,028,307,100,000,000,000,000,000 centuries to complete.
Fortunately, the video is only 1:38 minutes long, though.
Microtonal Music On a Gameboy
This is a quick demo of microtonal Gameboy synthesis – 18-TET Tuning with NanoLoop (Hacked ROM).
via littlescale:
18-TET = 18 divisions of the octave instead of 12 (which is standard for western tuning). Special, special thanks to Abrasive for his help and his idea with this – all of the credit goes to him of course. On left, the original ROM with its frequency lookup table intact, and on the right the edited ROM with the 18-TET lookup table.



