Make Noise Intros Telharmonic, Multi-Voice, Multi-Algorithm Eurorack Module

MakeNoise_telharmonicMakeNoise has introduced the tELHARMONIC, a multi-voice, multi-algorithm Eurorack synthesizer module.

The new module, programmed by Tom Erbe, is inspired by Thaddeus Cahill’s Telharmonium, a proto-synth, originally created in 1897.

tELHARMONIC features three electronic tone generation techniques that are historically important, but infrequently implemented within modular synthesizers.

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OWL Modular Programmable Eurorack Module Available August 1

owl-modular-eurorack-moduleRebel Technology has announced that the OWL Modular programmable digital audio Eurorack module will be released Aug 1 in London:

We’ll be holding a little launch event for the OWL Modular at the London Music Hackspace, this Saturday 1 August at 5pm. Come down to see us and get hands on with the new arrival!

We’ll be showing off the sonic capabilities of the patch library as well as demonstrating how to load up Faust, C++ and Pure Data patches. Bring your own code!

Based on the OWL Pedal, the Modular adds CV control and DC-coupled inputs and outputs, while retaining full patch compatibility. The platform is open source and a community of patch developers has created a diverse library of more than 70 effects for it, including phasers, flangers, delays, reverbs, distortion, compression and filters.

The OWL features an ARM Cortex M4 processor and, according to the developers, “it delivers outstanding performance and audio quality”. Continue reading

Pittsburgh Modular Intros Game System Module Step Sequencer

game-system-sequencerPittsburgh Modular has introduced the Game System – a new Eurorack module that is packed with six different multi-mode sequencers and a fully voltage controllable user interface.

Each game represents a different type of sequencing, from classic step sequencers, to unique multi-dimensional clock dividers, to chaotic gate generators.

According to Pittsburgh, “Individual sequencers in the Game System would make great standalone modules. Bundled together, they offer an entire arcade of sequencing options.”

Unique Controls

The Game System uses a thumb joystick and button press interface for fast navigation of the sequencers. Joystick movements and button presses are voltage controllable, inviting external CV and gate signals to take control of the gaming experience.

The Game System can also be computer controlled.

Here’s an overview of Game System from PM’s Richard Nikol: Continue reading

Summer NAMM: Roland System-1 Update

At the 2015 Summer NAMM Show, we talked with Roland rep Peter Brown, who gave us an overview of the latest System-1 update, and also a summary of the various versions of the System-1.

The line now includes: Continue reading

OWL Open Source DSP Platform Coming To Eurorack

owl-modular-eurorack-module

Rebel Technology has announced that its OWL Modular – a Euro version of the open source OWL effects unit – will be released on 1 August 2015.

The module features a high performance programmable DSP core, supports stereo audio at up to 96kHz / 24bits, and CV controlled parameters.

Based on the highly successful OWL Pedal, the Modular makes use of the same patches while adding modular features. Effects and synthesis, as well as complex sequencing and triggering, is all within its remit.

Here’s a video demo: Continue reading