generative music
Articles about generative music:
Generative Music Explained
Rocketboom Tech’s Ellie Rountree explains generative music and talks to laptop musician Luke Dubois about his work in this medium.
It’s not a very clear take on generative music, but it’s interesting to see this covered in (relatively) mainstream Internet media. Read more…
Brian Eno – Imaginary Landscapes
Imaginary Landscapes is a profile of visionary composer, artist and producer Brian Eno. It brings into focus Eno’s seemingly disparate work in sound, vision and light, and explores his music in visual terms, based on landscapes and images that have shaped his life as an artist.
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Filed under: Software Effects & Audio Processors, Software Synthesizers & Samplers, iPods & Portable Media Players
Audio Damage’s Chris Randall joined the iPhone Cock Fest today, introducing Plinkton (App Store link), a generative ambient music app, released under the Naughty Panther moniker.
Naughty Panther describes Plinkton as an application that lets you “create a rhythmic groove over a bed of smooth ambiance.”
Plinkton is less Kenny G, though, and more ambient Pong.
The app lets you select from three background tracks and 4 “plinkton sounds”. The “plinkton” moves around the screen, triggering sounds as it bounces off the edges of the screen.
Plinkton can also act as an OSC sender, letting you use it to trigger other apps.
Plinkton sells for $.99.
This video looks at using Sounder to create generative music in Ableton Live.
Sounder is a $20 visual application for Windows designed for making ambient music environments. More info is available here.
via jackrealdrummer
Sunday Synth Jam: This is a semi-autonomous synth jam, via Eric Archer:
I’d like to make music free of the cliched compositional motifs I’ve picked up from years of listening to pop tunes in America. Still, I grew up in the 1980s, and the sonic qualities of electro/new wave/industrial are dear to me.
Entertain the notion of playing an “automatic composing machine” that can synthesize sounds like this. The system in this video was built between 2007-09, using 1970’s and 80’s technology. Its analog sounds are controlled by digital algorithms that generate rhythm and melody.
When playing it, my role is to set the tuning, sculpt the tones, and create flow by switching elements in and out of the mix.



