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generative video

Articles about generative video:


http://www.vimeo.com/7578615

This is an example of gorgeous psychedelic generative video from flight404:

I have been working on a real-time version of the Solar piece from a couple years ago. Since it is going to be responding to people’s voices and ambient noise instead of music, I started listening to podcasts while I was developing it.

I made this video to commemorate my new found love for WNYC’s RadioLab podcast. Thanks to Branden Hall and Bill Lindmeier for introducing me to it.

I’d like to see this on some music!

 

http://www.vimeo.com/5374242

This is a teaser trailer for Glenn Marshall’s iPhone music visualization application, Zio.

Marshall is known to Synthtopia readers for his amazing generative music videos. Read more…

 

http://www.vimeo.com/1169450

For 200 Nanowebbers, Semiconductor created a molecular web that is generated by Double Adaptor’s live soundtrack:

Using custom-made scripting, the melodies and rhythms spawn a nano scale environment that shifts and contorts to the audio resonance. Layers of energetic hand drawn animations, play over the simplest of vector shapes that form atomic scale associations. As the landscape flickers into existence by the light of trapped electron particles, substructures begin to take shape and resemble crystalline substances. 

 

http://www.vimeo.com/2245409

Jan van Nuenen’s Flowers is an interesting experimental electronic music video that explores the idea of using the Monome to control audio and video generation at the same time. 

Here’s how it works:

The home made Monome is connected to a max/msp patch called boiingg (great app for the monome).

Max sends midi to Ableton <ive, triggering some Operator synths and…

Live generates a string of midinotes with velocity 0 to 20 and back to 0. The velocity channel is used to tell the game engine which frame of the loop will be displayed. In this case, a loop of a growing flower is playing from frame 0 to 20 and back. So you can re-animate the flower by changing the velocities. Framerate can be changed by changing bpm in live. This technique also allows you to change in and out points of the loop live. 

This string of midinotes is send to the NuPlay midi client, which sends it to the right object trigger inside the game engine.

More details at Nuenen’s site

via Oliver Chesler

 

http://www.vimeo.com/2115573

Another audio-generated landscape music video from Flight404.

 

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      Music in itself carries a whole set of messages which are very, very rich and complex, and the words either serve to exclude certain ones or point up certain others. — Brian Eno

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