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GlovePIE

Articles about GlovePIE:


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Wiimote Hacked Instrument

via eyesuck17:

My first stab at making the Wiimote into an instrument.

Made using Glovepie, PureData, and FM8.Roll controls pitch within a C lydian scale, pitch controls a morph, and 2 simple sequences at 120 BPM are controlled Via the buttons.

It’s all Legend starting tom cruise up in here.

 

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We never thought that we’d live to see “MIDI-Controlled”, “Fire” and “Cannon” go together in one nice, juicy Synthopia headline, but there you go.

Absolute proof that there’s still reason to wake up in the morning.

This video captures a demonstration of Rob Darman’s completely mental MIDI-controlled Fire Cannon.  The cannons are controlled by MIDI notes being sent from Steven Asaro’s Roland V-Drums. Notes are decoded using an MSA-T MIDI Decoder.

You play the drums, fire shoots out the cannon.

Anybody else want to see this beast do battle against MIDI-Controlled Tesla Coils?
Read more…

 

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This video demos using an XBox 360 controller with Reaktor:

Take a copy of glove pie, an x box controller and a copy midi yoke and a copy of Reaktor and your away.

Glove pie converts any inout to any output, in the case x box controller signals to midi signals, midi yoke then routes this into reaktor and a sample synth type machine built in there does the rest.

left analogue stick controls the synth pitch, buttons fire various one shot samples, operate gates for oscisllators or trigger a loop, the right analogue stick controllers a filter.

This is a nice demo of what you can do, reusing mass produced gear for music – and also that using it to make msuic is a lot harder than Rockband.

via What Would The Captain Do?, myredhotcar

 

Need an excuse to blow a bunch of money on WII stuff?

Here you go:

BodySurf is a script for GlovePIE that rigs up the Wii Balance Board to play Audiosurf, the music game that lets you ride the boogie.

It is full-featured, with a strong focus on player immersion and ease of user interface. The controls are simple and intuitive: the player moves by leaning from side to side on the balance board, and most character abilities are activated by motion controls.

The system requirements are fairly simple: you need only a Wii Balance Board, a computer with Bluetooth, and a Wii Remote (which you probably have if you have a Balance Board anyway.) You also (obviously) need a copy of Audiosurf, which is $10 on Steam. Read more…

 

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