You know all those in-app purchases developers have been adding to their iOS apps lately that unlock features (Animoog), new sound libraries (iMaschine) and new instruments (Tabletop)?
Looks like they are here to stay. App analytics firm Distimo reports that three-quarters of developers revenue comes from in-app purchases:
In-app purchases (IAP) now generate the majority of the revenue in the app stores. This has been the case for some time now, and it continues to rise.
In-app purchases generated only 53% of revenue in the Apple App Store for iPhone in January 2012 in the U.S., but generated a record 76% in February 2013 clearly demonstrating the success of this monetization method.
This isn’t a Nick from Sonic State style review, though. It’s more of a ‘I made my first video review at 2:30 in the morning in a wifebeater t-shirt because iMaschine is the future’ style review.
Get beyond the chopped-off head and camera sound, though, and this video gets to the core of what iMaschine is all about. With $200 for an iPod touch and $5 for iMaschine, you’ve got a mobile music production workstation. And that’s going to open things up to a lot of people.
See our posts tagged iMaschine for more demos and tutorials.
Native Instruments has released a performance demo for their new iMaschine ‘groove sketch pad’ that highlights their vision for the app – that it lets you make music anywhere, even in bed.
Jamie Lidell performs an iMaschine version of A Little Bit More from the album Multiply (2005, Warp) while relaxing in bed. The performance was done live in one take, with nothing pre-recorded, and no post-production edits made to the song.