interactive art
Articles about interactive art:
Sunday Synth Jam: An electroacoustic jam/happening by Lucky Dragons, live at Sculpture Space, Long Island, Queens.
Lucky Dragons is an experimental music group consisting of Luke Fischbeck and Sarah Rara. Lucky Dragons’ performances include live music, video projection, and sounds created in collaboration with the audience.
Based in Los Angeles, California, the band are noted for their unusual sound, described as having the ability to make “‘everyday sounds’ become alluringly other”.
via majimafia
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Filed under: Free Music Software, Software Effects & Audio Processors, Software Synthesizers & Samplers, StrangeBacterial Orchestra – Public Epidemic No 1 (2009) (App Store link) is an unusual iPhone app designed to turn a group of iPhones into “a huge musical organism that is not only self-organizing, but also evolving with the sound environment.”
The video above is a first test of the prototype – with only a few cells. The first performance will be the 6th of June at Volt Festival in Uppsala/Sweden.
Details on the Bacterial Orchestra below. Read more…
Supersonic Theremin Art
Björn Schülke – Supersonic #1, Responsive Sonic Interface, 2007
The white glossy object houses a theremin which responds to the proximity of a viewer, emitting a range of bass frequency notes.
Interface: Theremin, digital delay, 9′ inch subwoofer, motion sensor, fiberglass, wood, car paint
More info: http://www.schuelke.org/
via MediaArtTube:
The Interactopus
Art Institute of Chicago student Chris Burke plays the “Interactopus,” an interactive sculpture controlling sound and live video through eight light sensors, an art bus board, and max/msp/gem.
Audio Graffiti
Mike Dory is a master’s candidate at NYU Tisch’s Interactive Telecommunictions Program (ITP), musician, writer, snowboarder, interaction designer, physical computing researcher and coffee addict.
His Concrete Crickets project is a type of audio graffiti that uses electronically generated sounds as graffiti:
Graffiti is one of the most powerful and most personal displays in the urban experience, and can be used to make statements, tag territory, spread messages — urban markup language in practice. However, the output is nearly always visual in nature, making this experience one-dimensional. Furthermore, rarely does the work have a brain of its own, and is usually incapable of reacting to anybody observing it.
Concrete Crickets was created to address this deficit, creating small devices that will be aware of passers-by as well as other units of their kind. Each unit consists of a sound generator, amp, speaker and sensory system, and is housed in camouflage appropriate to the streets of the city — soda cans, cigarette packs, and the like.



