Digital audio recording company Apogee Electronics has introduced MetaRecorder, a two-channel audio recording App for iPhone, iPad and iPod touch that, Apogee says, will “revolutionize mobile audio production” for video.
Apogee’s MetaRecorder is the first audio recording app for iPhone to offer intuitive multi-take recording, tagging and file organization for any field recording scenario. Designed as a working companion to Sennheiser’s digital clip-on microphones (powered by Apogee), MetaRecorder features 24 bit/96kHz recording quality, plus software control of input level and recording presets.
Essential features of MetaRecorder on iPhone can also be controlled from the Apple Watch: start and stop recording, “favorite” a take, add markers, or set your microphone input level. Continue reading →
The Pono music player – the high-resolution digital audio player promoted by Neil Young – has massive buzz.
It was one of Kickstarter’s most successful campaigns. The Pono developers sought $800,000 in funding from the public, but ended up raising a staggering $6.2 million from people that bought into the idea that an audio player that played high-resolution uncompressed audio would deliver music the way it is supposed to sound.
Apple today announced two new iPhones, the iPhone 5s and the iPhone 5c.
The announcements were largely what people expected Apple to introduce – a more powerful top-of-the-line iPhone and a more competitively priced iPhone.
The real news, though – and what makes today’s announcements relevant to musicians – is the state of performance on the iOS platform. The flagship iPhone 5s promises significant performance improvements – 2x the CPU performance of the previous model and an impressive 40x the original iPhone.
Apple characterizes the performance of the iPhone 5s as ‘desktop class’. There’s clearly some hyperbole there – but there’s also some truth to it, too. The new iPhone is built on a 64-bit architecture, even as popular desktop DAWs are being updated to 64-bit designs.