With some coding and DSP knowledge, the OWL can become any kind of audio effect that you can imagine. Effects can be combined in any number of ways by chaining or switching between them.
- For musicians:
- Load patches from your computer via USB
- Collection of sample patches available and growing
- Standard guitar pedal inputs/outputs
- For developers:
- Write code for a hardware DSP architecture in plain C/C++
- no hardware specific coding required
- Open source platform and tool chain
- Access to all low level ARM functions
Here’s the project intro video: Continue reading
Antiquity Music has announced a Kickstarter project to fund development of the Wheelharp – a new electromechanical keyboard.
Antiquity Music is seeking to raise $50,000 in order to launch the Wheelharp, a musical instrument that gives you the ability to bow a full chromatic set of real strings using a keyboard.
The Wheelharp is designed to put the actual sound of multiple bowed string instruments at the player’s fingertips. According to the company, “the Wheelharp gives its player a rich sound palette of actual bowed strings that cannot be matched by synthesis or sampling.”
Here’s the official Kickstarter video: Continue reading
Keith McMillen (right) has been exploring new ideas for electronic music instruments for nearly 35 years, starting in 1979 with his company Zeta Music and more recently with Keith McMillen Instruments. His most recent creations are the QuNeo and QuNexus controllers, both developed using a ‘crowdfunding’ approach.
Synthtopia’s Elisabeth Lewin talked with McMillen about new instrument design, new music and how they intersect.
Synthtopia: Over the last 35 years, you’ve designed new electronic stringed instruments, MIDI mixers, created high-tech violin bows, MIDI foot pedals, a pad controller and now the QuNexus keyboard controller. Why focus on new instruments?
Keith McMillen: Being able to transition from amplified acoustic instruments into a new era of music where the computer is an interactive participant in a performance is significant.
Pretty much everything is organized around the theme of being able to play live computer music in an ensemble. It’s a complicated request that requires many components. And I’ve been chipping away at it for 30+ years. The vision gets clearer as I get closer to the goal.
Synthtopia: It seems, with Moore’s law, that what is possible grows exponentially each passing year. Does your vision of an electronic music ensemble broaden or narrow as the technology gets better? Continue reading
Developer Kit Robot & DEVO have announced a kickstarter project to create Devobots – a strange app that combines a software synthesizer with a virtual robot builder:
DevoBots is a digital robot assembly kit and it is also a music synthesizer. The user can create millions of robots out of the box using DevoBot assets to build their very own DEVO, mimicking the bands outfits and personas from the past 40 years. And Devobots is also a modular synthesizer where the user can play, mix and record their very own music and sounds by using and manipulating original, unreleased DEVO sounds and music from banks of sounds stored within the app.
Here’s the official project intro video:
Here’s what they’ve got to say about the project:
Dust off that first gen Gameboy as we have a very cool interface dock that converts the handheld gaming system into a state of the art 8 bit sound machine. There is a growing community of musicians and audio artists that are using these old gaming system sounds.
We have used some of the achievements from the 8 bit community and created the SYNTHBOY+. Easy to plug into your mixer or home stereo with all of the various outputs. Midi IN/OUT makes it easy to connect to almost any keyboard.