Siren Audio has announced the release of new versions of Feedback and Generative, standalone applications for creating drones, textures and loops.
Two of the three applications in the 2011 Lorelei suite, the updated Generative and Feedback applications “retain the same core ideas of generating drone and loop based audio material via delays and granular synthesis,” the developers say, but give much more control to the user over how the sound is created. Continue reading →
The rePatcher is a $25 Arduino shield that basically lets you add a physical modular synth controls to Pure Data and MAX/MSP patches. It offers 6 general purpose potentiometers for modifying parameters in your patch and a 6 x 6 patchbay matrix.
This video, by Rodrigo Constanzo, explores ‘concatenative synthesis’, an approach to synthesis that lets you play anything with anything:
C-C-Combine is a corpus-based audio mosiacing application, built in Max/MSP, based on concatenative synthesis. Concatenative synthesis is a technique for synthesizing sounds by concatenating short samples of recorded sound. It is essentially a type of granular synthesis that, instead of playing back grains based on position/windows, plays back grains based on analysis of incoming audio. In order to do this you must have a corpus (the pre-analyzed body of sounds) and an input sound source (either incoming audio or file playback).
Sonic Faction has introduced The Beatdown & The Beatdown Step Sequencer for the Akai APC40 and Ableton Live.
This custom device comes with the Beatdown library and lets you program beats and note velocities,while saving and recalling patterns in realtime. It also features realtime looping, FX and groove manipulation for killer live performances.