The latest episode of the SoundWorks Collection – a series that looks at all aspects of music and sound for cinema – takes a look at the sound of Dawn of the Planet of the Apes. Continue reading
Twisted Tools has released Binary Windows, a user interface sound design toolkit designed for multi-media sound editors, application developers and anyone needing ‘high-tech’ sound effect elements. Continue reading
Soundtoys, a developer of audio effects and processing software for Mac & Windows, has launched a new video series, Process, that looks at the creative process of musicians and audio professionals.
The first video in the series features Trent Reznor and Nine Inch Nails discussing their creative process and their use of effects in live performances. Continue reading
The latest episode of the SoundWorks Collection video series takes a look at the sound of Interstellar. Continue reading
Sound designer Diego Stocco has released a new video, Beachwood, that captures a short improvisation, created with a musical object he calls “Beachwood”.
In the beginning of the video, he explains that he started with a piece of wood he found at the beach. Then he added a contact mic and a lavalier mic and some metal resonators. Continue reading
4DSOUND is a new immersive audio system that allows for evolving changes in three-dimensional positioning of sound.
Despite the emergence of professional and consumer surround-sound systems, most live performances still rely on stereo (or even summed mono) sound, with an audience hearing most of the music from one direction.
4DSOUND is built from expansive array of speakers, a Max-based core, and custom Max for Live devices that allow for sound to be positioned anywhere within the system’s space.
In the video above, 4DSOUND founder Paul Oomen talks about its conception, and Martin Stimming discusses performing with the system. Continue reading