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	<title>Synthtopia &#187; WII</title>
	<atom:link href="http://www.synthtopia.com/content/tag/wii/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.synthtopia.com/content</link>
	<description>Synthesizer and electronic music news, synth and music software reviews and more!</description>
	<lastBuildDate>Mon, 23 Nov 2009 04:40:47 +0000</lastBuildDate>
	
	<language>en_us</language>
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		<copyright>&#xA9; </copyright>
		<managingEditor>synthhead@synthtopia.com ()</managingEditor>
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		<category></category>
		<itunes:keywords></itunes:keywords>
		<itunes:subtitle></itunes:subtitle>
		<itunes:summary>Electronic music news, synthesizers, reviews and more!</itunes:summary>
		<itunes:author></itunes:author>
		<itunes:category text="Society &amp; Culture"/>
		<itunes:owner>
			<itunes:name></itunes:name>
			<itunes:email>synthhead@synthtopia.com</itunes:email>
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			<title>Synthtopia</title>
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		<item>
		<title>First Time Ever! Beethoven Symphony Conducted By Wiimote</title>
		<link>http://www.synthtopia.com/content/2009/09/24/first-time-ever-beethoven-symphony-conducted-by-wiimote/</link>
		<comments>http://www.synthtopia.com/content/2009/09/24/first-time-ever-beethoven-symphony-conducted-by-wiimote/#comments</comments>
		<pubDate>Thu, 24 Sep 2009 13:30:15 +0000</pubDate>
		<dc:creator>synthhead</dc:creator>
				<category><![CDATA[Controllerism]]></category>
		<category><![CDATA[MIDI Controllers]]></category>
		<category><![CDATA[Music Videos]]></category>
		<category><![CDATA[Beethoven]]></category>
		<category><![CDATA[conducting]]></category>
		<category><![CDATA[orchestration]]></category>
		<category><![CDATA[symphony]]></category>
		<category><![CDATA[The Fauxharmonic Orchestra]]></category>
		<category><![CDATA[Virtual Instruments]]></category>
		<category><![CDATA[virtual musicians]]></category>
		<category><![CDATA[WII]]></category>
		<category><![CDATA[Wiimote]]></category>

		<guid isPermaLink="false">http://www.synthtopia.com/content/?p=16970</guid>
		<description><![CDATA[<img style="border: 3px solid #000000" src="http://i4.ytimg.com/vi/k4_UBJ4o6cQ/default.jpg" /><br />Digital Orchestra Concert Excerpt - The Fauxharmonic Orchestra was uploaded by: Fauxharmonic<br />Duration: 200<br />Rating: <img src="http://www.synthtopia.com/content/wp-content/plugins/tubepress.net/images/yt_rating_off.gif" /><img src="http://www.synthtopia.com/content/wp-content/plugins/tubepress.net/images/yt_rating_off.gif" /><img src="http://www.synthtopia.com/content/wp-content/plugins/tubepress.net/images/yt_rating_off.gif" /><img src="http://www.synthtopia.com/content/wp-content/plugins/tubepress.net/images/yt_rating_off.gif" /><img src="http://www.synthtopia.com/content/wp-content/plugins/tubepress.net/images/yt_rating_off.gif" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.synthtopia.com/content/2009/09/24/first-time-ever-beethoven-symphony-conducted-by-wiimote/"><em>Click here to view the embedded video.</em></a></p>
<p>This video captures excerpts from the world&#8217;s first live performance of a <strong>Beethoven</strong> symphony by a digital orchestra (<a href="http://www.fauxharmonic.com/">The Fauxharmonic Orchestra</a>).</p>
<p>This performance was part of an ongoing concert series presenting all nine Beethoven symphonies through 2011.</p>
<p>You can get details and more performance examples at <a href="http://www.fauxharmonic.com/">The Fauxharmonic Orchestra site</a>.</p>
<p>Do you think you could recognize The Fauxharmonic Orchestra on a recording?</p>
<p>via <a href="http://www.youtube.com/watch?v=k4_UBJ4o6cQ">Fauxharmonic</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>First Wii-Controlled Beethoven Symphony!</title>
		<link>http://www.synthtopia.com/content/2009/05/11/fauxharmonic-orchestra-presents-first-wii-controlled-beethoven-symphony/</link>
		<comments>http://www.synthtopia.com/content/2009/05/11/fauxharmonic-orchestra-presents-first-wii-controlled-beethoven-symphony/#comments</comments>
		<pubDate>Tue, 12 May 2009 00:12:52 +0000</pubDate>
		<dc:creator>synthhead</dc:creator>
				<category><![CDATA[Computer Music]]></category>
		<category><![CDATA[Electronic Musicians]]></category>
		<category><![CDATA[Music News]]></category>
		<category><![CDATA[Software Sequencers]]></category>
		<category><![CDATA[Virtual Instruments]]></category>
		<category><![CDATA[electroacoustic music]]></category>
		<category><![CDATA[electronic music concert]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[orchestration]]></category>
		<category><![CDATA[The Fauxharmonic Orchestra]]></category>
		<category><![CDATA[the future of music]]></category>
		<category><![CDATA[Vienna Symphonic Library]]></category>
		<category><![CDATA[WII]]></category>
		<category><![CDATA[Wiimote]]></category>

		<guid isPermaLink="false">http://www.synthtopia.com/content/?p=14108</guid>
		<description><![CDATA[
On Wednesday, May 20, 2009, Paul Henry Smith will conduct the first-ever live concert of a Beethoven Symphony using a digital orchestra, performed by Vienna Symphonic Library’s Vienna Instruments at Holy Name Church in Boston.
This will be the first concert in a series that will present all nine Beethoven symphonies.
The Fauxharmonic Orchestra, founded by conductor [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-14109" title="wii-orchestra-beethoven" src="http://www.synthtopia.com/content/wp-content/uploads/2009/05/wii-orchestra-beethoven.jpg" alt="wii-orchestra-beethoven" width="540" height="359" /></p>
<p>On Wednesday, May 20, 2009, Paul Henry Smith will conduct the first-ever live concert of a <strong>Beethoven Symphony</strong> using a digital orchestra, performed by Vienna Symphonic Library’s <strong>Vienna Instruments</strong> at Holy Name Church in Boston.</p>
<p>This will be the first concert in a series that will present all nine Beethoven symphonies.</p>
<p>The <a href="http://www.fauxharmonic.com/">Fauxharmonic Orchestra</a>, founded by conductor and composer Paul Henry Smith, sets out to convince audiences that a live performance of a digital orchestra can be as expressive and moving as a traditional acoustic orchestra. In an earlier experiment in 2008, The New York Times called the Fauxharmonic Orchestra “genuinely impressive.”</p>
<p>The live digital orchestral music is realized by incorporating real-time performance control into a preliminary version that Smith prepares during hundreds of hours prior to the performance. For programming the Symphony, Smith relies on the Vienna Symphonic Library’s software instruments.</p>
<p>Accompanying viola and mezzo-soprano soloists, the Fauxharmonic Orchestra will make the most of its technology using wireless <strong>Nintendo Wii</strong> video-game controllers to change tempo, loudness, balance, timbre, and brightness – the elements a musician typically controls during a live performance. At Holy Name Church, the Fauxharmonic Orchestra’s sound will emerge from an array of Bang &amp; Olufsen BeoLab 5 speakers.<span id="more-14108"></span></p>
<p><strong>Will The Fauxharmonic Orchestra Replace Real Orchestras?</strong></p>
<p>Traditional instrumentalists have worried for years that computers and synths could one day put them out of business. Is that time here?</p>
<p>Maybe so, according to Smith.</p>
<p>“With current financial pressures, orchestras are cutting the performance of new music,&#8221; notes Paul Henry Smith. &#8220;By contrast, it costs far less for the Fauxharmonic Orchestra to prepare a new work for full orchestra and to perform it many times and in many places.&#8221;</p>
<p>Here&#8217;s an video that features Smith conducting the Fauxharmonic Orchestra:</p>
<p><a href="http://www.synthtopia.com/content/2009/05/11/fauxharmonic-orchestra-presents-first-wii-controlled-beethoven-symphony/"><em>Click here to view the embedded video.</em></a></p>
<p>While the Fauxharmonic Orchestra still can&#8217;t replicate the sound of a traditional orchestra, it&#8217;s undeniably musical.</p>
<p>Beyond being a replacement for traditional orchestras, though, the technology could expand the realms of traditional orchestration.</p>
<p>&#8220;This technology is best understood as expanding the rainbow of expression,&#8221; adds Smith, &#8220;rather than undermining the art of orchestral music.”</p>
<p>What do you think of the idea of a Fauxharmonic Orchestra? If you can make it to the concert, let us know how it goes!</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Wii Theremin &#8211; Santa Claus is Coming to Town</title>
		<link>http://www.synthtopia.com/content/2008/12/19/wii-theremin-santa-claus-is-coming-to-town/</link>
		<comments>http://www.synthtopia.com/content/2008/12/19/wii-theremin-santa-claus-is-coming-to-town/#comments</comments>
		<pubDate>Sat, 20 Dec 2008 00:11:07 +0000</pubDate>
		<dc:creator>synthhead</dc:creator>
				<category><![CDATA[Computer Hardware]]></category>
		<category><![CDATA[Computer Music]]></category>
		<category><![CDATA[Electronic Instruments]]></category>
		<category><![CDATA[Music Videos]]></category>
		<category><![CDATA[theremin]]></category>
		<category><![CDATA[Christmas music]]></category>
		<category><![CDATA[demo videos]]></category>
		<category><![CDATA[Roland]]></category>
		<category><![CDATA[strange musical instruments]]></category>
		<category><![CDATA[WII]]></category>
		<category><![CDATA[Wiimote]]></category>

		<guid isPermaLink="false">http://www.synthtopia.com/content/?p=10002</guid>
		<description><![CDATA[Ken Moore&#8217;s submission for NPR&#8217;s National Caroling Party 2008.
The instrument is a homemade Wiimote-powered Theremin (simulator). The technology links a Wiimote controller, infrared LED gloves and a Roland JV-1080 synthesizer to create Theremin-like sounds.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.synthtopia.com/content/2008/12/19/wii-theremin-santa-claus-is-coming-to-town/"><em>Click here to view the embedded video.</em></a></p>
<p>Ken Moore&#8217;s <a href="http://www.kenmooredesign.com/2008/12/wii-theremin-santa-claus-is-coming-to.html">submission</a> for NPR&#8217;s National Caroling Party 2008.</p>
<p>The instrument is a homemade Wiimote-powered Theremin (simulator). The technology links a Wiimote controller, infrared LED gloves and a Roland JV-1080 synthesizer to create Theremin-like sounds.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Live Glitch Improvisation By Micromattic</title>
		<link>http://www.synthtopia.com/content/2008/12/16/live-glitch-improvisation-by-micromattic/</link>
		<comments>http://www.synthtopia.com/content/2008/12/16/live-glitch-improvisation-by-micromattic/#comments</comments>
		<pubDate>Wed, 17 Dec 2008 02:28:48 +0000</pubDate>
		<dc:creator>synthhead</dc:creator>
				<category><![CDATA[Electronic Musicians]]></category>
		<category><![CDATA[Music Videos]]></category>
		<category><![CDATA[Ableton Live]]></category>
		<category><![CDATA[glitch]]></category>
		<category><![CDATA[glitch music]]></category>
		<category><![CDATA[glitchtronica]]></category>
		<category><![CDATA[IDM]]></category>
		<category><![CDATA[Micromattic]]></category>
		<category><![CDATA[WII]]></category>

		<guid isPermaLink="false">http://www.synthtopia.com/content/?p=9921</guid>
		<description><![CDATA[A fun live improvisation by Micromattic involving heavy use of Step Sequencer, Wii Remote, Ableton Live, contact mic and a few hand made instruments.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.synthtopia.com/content/2008/12/16/live-glitch-improvisation-by-micromattic/"><em>Click here to view the embedded video.</em></a></p>
<p>A fun live improvisation by <a href="http://myspace.com/microwavesounds">Micromattic</a> involving heavy use of Step Sequencer, Wii Remote, Ableton Live, contact mic and a few hand made instruments.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Using A Wiimote To Control Guitar Effects</title>
		<link>http://www.synthtopia.com/content/2008/10/14/using-a-wiimote-to-control-guitar-effects/</link>
		<comments>http://www.synthtopia.com/content/2008/10/14/using-a-wiimote-to-control-guitar-effects/#comments</comments>
		<pubDate>Wed, 15 Oct 2008 01:46:02 +0000</pubDate>
		<dc:creator>synthhead</dc:creator>
				<category><![CDATA[Controllerism]]></category>
		<category><![CDATA[MIDI Controllers]]></category>
		<category><![CDATA[Music News]]></category>
		<category><![CDATA[Music Videos]]></category>
		<category><![CDATA[guitar]]></category>
		<category><![CDATA[Max/MSP]]></category>
		<category><![CDATA[MIDI]]></category>
		<category><![CDATA[strange musical instruments]]></category>
		<category><![CDATA[WII]]></category>
		<category><![CDATA[Wiimote]]></category>

		<guid isPermaLink="false">http://www.synthtopia.com/content/?p=8830</guid>
		<description><![CDATA[rockin1208 demos using a Wiimote to control guitar effects:
&#8220;To do the pitch bend stuff, I send Wii data to Max/Msp, which then sends MIDI data to my digitech Whammy pedal. Yes, the Whammy pedal has a MIDI input.&#8221;
Anybody hack a Wiimote to do MIDI directly?
via Caleb Kraft
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.synthtopia.com/content/2008/10/14/using-a-wiimote-to-control-guitar-effects/"><em>Click here to view the embedded video.</em></a></p>
<p><a href="http://www.youtube.com/user/rockin1208">rockin1208</a> demos using a Wiimote to control guitar effects:</p>
<blockquote><p>&#8220;To do the pitch bend stuff, I send Wii data to Max/Msp, which then sends MIDI data to my digitech Whammy pedal. Yes, the Whammy pedal has a MIDI input.&#8221;</p></blockquote>
<p>Anybody hack a Wiimote to do MIDI directly?</p>
<p>via <a href="http://hackaday.com/2008/10/14/wiimote-guitar-effects-control/">Caleb Kraft</a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Nintendo Wii Music Demo At ES 2008</title>
		<link>http://www.synthtopia.com/content/2008/07/16/nintendo-wii-music-demo-at-es-2008/</link>
		<comments>http://www.synthtopia.com/content/2008/07/16/nintendo-wii-music-demo-at-es-2008/#comments</comments>
		<pubDate>Thu, 17 Jul 2008 00:50:42 +0000</pubDate>
		<dc:creator>synthhead</dc:creator>
				<category><![CDATA[Music News]]></category>
		<category><![CDATA[music games]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[WII]]></category>
		<category><![CDATA[Wii Music]]></category>

		<guid isPermaLink="false">http://www.synthtopia.com/content/?p=7484</guid>
		<description><![CDATA[
This is the E3 Trailer of Wii Music for Nintendo Wii.
Unfortunately &#8211; it looks like this is a music game with the emphasis on game.
]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="530" height="428" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="src" value="http://www.youtube.com/v/fPIk8foJii0&amp;hl=en&amp;fs=1" /><embed type="application/x-shockwave-flash" width="530" height="428" src="http://www.youtube.com/v/fPIk8foJii0&amp;hl=en&amp;fs=1" allowfullscreen="true"></embed></object></p>
<p>This is the <span>E3 Trailer of Wii Music for Nintendo Wii.</span></p>
<p>Unfortunately &#8211; it looks like this is a music game with the emphasis on game.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Nintendo Introduceds Wii Music</title>
		<link>http://www.synthtopia.com/content/2008/07/15/nintendo-introduceds-wii-music/</link>
		<comments>http://www.synthtopia.com/content/2008/07/15/nintendo-introduceds-wii-music/#comments</comments>
		<pubDate>Wed, 16 Jul 2008 04:49:09 +0000</pubDate>
		<dc:creator>synthhead</dc:creator>
				<category><![CDATA[Music Videos]]></category>
		<category><![CDATA[music games]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[WII]]></category>

		<guid isPermaLink="false">http://www.synthtopia.com/content/2008/07/15/nintendo-introduceds-wii-music/</guid>
		<description><![CDATA[At this morning&#8217;s Nintendo media briefing in Los Angeles, announcements included new Wii Sports, Wii Music, and the Wii Motion Plus Controller. 
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.synthtopia.com/content/2008/07/15/nintendo-introduceds-wii-music/"><em>Click here to view the embedded video.</em></a></p>
<p><span>At this morning&#8217;s Nintendo media briefing in Los Angeles, announcements included new Wii Sports, Wii Music, and the Wii Motion Plus Controller. </span></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>WiiAmbient &#8211; Free Ambient Music Software For The Wii</title>
		<link>http://www.synthtopia.com/content/2008/06/26/wiiambient-free-ambient-music-software-for-the-wii/</link>
		<comments>http://www.synthtopia.com/content/2008/06/26/wiiambient-free-ambient-music-software-for-the-wii/#comments</comments>
		<pubDate>Thu, 26 Jun 2008 05:38:56 +0000</pubDate>
		<dc:creator>synthhead</dc:creator>
				<category><![CDATA[Free Music Software]]></category>
		<category><![CDATA[Music News]]></category>
		<category><![CDATA[Music Videos]]></category>
		<category><![CDATA[Add new tag]]></category>
		<category><![CDATA[ambient music]]></category>
		<category><![CDATA[Gleetchplug]]></category>
		<category><![CDATA[music games]]></category>
		<category><![CDATA[WII]]></category>

		<guid isPermaLink="false">http://www.synthtopia.com/content/?p=7204</guid>
		<description><![CDATA[
This video demos WiiAmbient, a free new ambient music program for the Wii from Gleetchplug.
It&#8217;s not available yet &#8211; but it looks like it will be very cool.
]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="530" height="428" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.youtube.com/v/GHX3wS2Xf50&amp;hl=en" /><embed type="application/x-shockwave-flash" width="530" height="428" src="http://www.youtube.com/v/GHX3wS2Xf50&amp;hl=en"></embed></object></p>
<p>This video demos <strong>WiiAmbient</strong>, a free new ambient music program for the Wii from <a href="http://www.gleetchplug.com">Gleetchplug</a>.</p>
<p>It&#8217;s not available yet &#8211; but it looks like it will be very cool.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Wiijing, The Art Of Wii DJing</title>
		<link>http://www.synthtopia.com/content/2008/06/19/wiijing-the-art-of-wii-djing/</link>
		<comments>http://www.synthtopia.com/content/2008/06/19/wiijing-the-art-of-wii-djing/#comments</comments>
		<pubDate>Fri, 20 Jun 2008 03:23:50 +0000</pubDate>
		<dc:creator>synthhead</dc:creator>
				<category><![CDATA[Controllerism]]></category>
		<category><![CDATA[DJ]]></category>
		<category><![CDATA[music controller]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[WII]]></category>
		<category><![CDATA[WiiJing]]></category>
		<category><![CDATA[Wiimote]]></category>

		<guid isPermaLink="false">http://www.synthtopia.com/content/?p=7090</guid>
		<description><![CDATA[
WiiJing is the use of Nintentdo&#8217;s Wiimote to control DJ software. This is a demonstration of Wiijing, presented by DJ ! for the website www.djwiij.com. 

This is a proof of concept demonstration video of Wiij Scratching with a Nintendo Wiimote and using Traktor DJ Software.

A closer look at DJ Wiij&#8217;s approach to WiiJing.
]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="344" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.youtube.com/v/46DOpVNhNn8&amp;hl=en" /><embed type="application/x-shockwave-flash" width="425" height="344" src="http://www.youtube.com/v/46DOpVNhNn8&amp;hl=en"></embed></object></p>
<p><strong>WiiJing</strong> is the use of Nintentdo&#8217;s Wiimote to control DJ software. This is a demonstration of Wiijing, presented by DJ ! for the website <a href="http://www.djwiij.com">www.djwiij.com</a>. <span id="more-7090"></span></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="344" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.youtube.com/v/BZVVFLYLfHU&amp;hl=en" /><embed type="application/x-shockwave-flash" width="425" height="344" src="http://www.youtube.com/v/BZVVFLYLfHU&amp;hl=en"></embed></object></p>
<p>This is a proof of concept demonstration video of Wiij Scratching with a Nintendo Wiimote and using Traktor DJ Software.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="344" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.youtube.com/v/iekA_5caOzM&amp;hl=en" /><embed type="application/x-shockwave-flash" width="425" height="344" src="http://www.youtube.com/v/iekA_5caOzM&amp;hl=en"></embed></object></p>
<p>A closer look at DJ Wiij&#8217;s approach to WiiJing.</p>
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		<slash:comments>1</slash:comments>
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		<title>Wii Balance Board + Audiosurf + Motion Controls = Awesome</title>
		<link>http://www.synthtopia.com/content/2008/06/19/wii-balance-board-audiosurf-motion-controls-awesome/</link>
		<comments>http://www.synthtopia.com/content/2008/06/19/wii-balance-board-audiosurf-motion-controls-awesome/#comments</comments>
		<pubDate>Thu, 19 Jun 2008 20:01:57 +0000</pubDate>
		<dc:creator>synthhead</dc:creator>
				<category><![CDATA[Controllerism]]></category>
		<category><![CDATA[Music News]]></category>
		<category><![CDATA[Music Videos]]></category>
		<category><![CDATA[Audiosurf]]></category>
		<category><![CDATA[GlovePIE]]></category>
		<category><![CDATA[music games]]></category>
		<category><![CDATA[WII]]></category>

		<guid isPermaLink="false">http://www.synthtopia.com/content/?p=7085</guid>
		<description><![CDATA[
Need an excuse to blow a bunch of money on WII stuff?
Here you go:
BodySurf is a script for GlovePIE that rigs up the Wii Balance Board to play Audiosurf, the music game that lets you ride the boogie.
It is full-featured, with a strong focus on player immersion and ease of user interface. The controls are [...]]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="530" height="400" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.vimeo.com/moogaloop.swf?clip_id=1185001&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="530" height="400" src="http://www.vimeo.com/moogaloop.swf?clip_id=1185001&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Need an excuse to blow a bunch of money on WII stuff?</p>
<p>Here you go:</p>
<p><a href="http://chardish.nfshost.com/bodysurf/">BodySurf</a> is a script for <a href="http://carl.kenner.googlepages.com/glovepie">GlovePIE</a> that <strong>rigs up the Wii Balance Board to play</strong> <a href="http://www.synthtopia.com/content/2008/02/26/audiosurf/">Audiosurf</a>, the music game that lets you ride the boogie.</p>
<p>It is full-featured, with a strong focus on player immersion and ease of user interface. The controls are simple and intuitive: the player moves by leaning from side to side on the balance board, and most character abilities are activated by motion controls.</p>
<p>The system requirements are fairly simple: you need only a Wii Balance Board, a computer with Bluetooth, and a Wii Remote (which you probably have if you have a Balance Board anyway.) You also (obviously) need a copy of Audiosurf, which is $10 on Steam.<span id="more-7085"></span></p>
<p><strong>Mono Pro:</strong> Hold A+B on the Wiimote to scoop all three lanes. To jump, simply jump up off the balance board. (See <a href="http://chardish.nfshost.com/bodysurf/warnings.html">warnings.</a>)</p>
<p><strong>Pointman:</strong> Hold A+B to pick up a block or powerup, release to let go of it. To get the hint arrows, point the Wiimote vertically &#8211; after all, you need to raise your hand when you want help <img src='http://www.synthtopia.com/content/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p><strong>Vegas:</strong> Shake the Wiimote (like you&#8217;re getting ready to roll dice) to deploy your powerup.</p>
<p><strong>Eraser:</strong> Hold A+B on the Wiimote to erase.</p>
<p><strong>Pusher:</strong> Point the Wiimote to the left or right to indicate which direction to push.</p>
<p><strong>Ninja Mono:</strong> Hold A+B on the Wiimote to scoop all three lanes, and thrust the Wiimote forward to throw a shuriken.</p>
]]></content:encoded>
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		<title>Mac Wii Music Program Updated</title>
		<link>http://www.synthtopia.com/content/2008/03/07/mac-wii-music-program-updated/</link>
		<comments>http://www.synthtopia.com/content/2008/03/07/mac-wii-music-program-updated/#comments</comments>
		<pubDate>Fri, 07 Mar 2008 20:34:43 +0000</pubDate>
		<dc:creator>synthhead</dc:creator>
				<category><![CDATA[Electronic Instruments]]></category>
		<category><![CDATA[Software Sequencers]]></category>
		<category><![CDATA[Software Synthesizers & Samplers]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[OS X]]></category>
		<category><![CDATA[WII]]></category>

		<guid isPermaLink="false">http://www.synthtopia.com/content/2008/03/07/mac-wii-music-program-updated/</guid>
		<description><![CDATA[
The Amazing Rolo has announced Loop Machine 2.0. 
Loop Machine is music software that uses the Nintendo Wii remote as a wireless gestural interface for creating loop-based music. It’s an easy to use, powerful, and fun music creation and performance tool. According to the Amazing Rolo, you can load in any audio ?les or loops [...]]]></description>
			<content:encoded><![CDATA[<p><object type="application/x-shockwave-flash" width="400" height="302" data="http://www.vimeo.com/moogaloop.swf?clip_id=739858&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color="><param name="quality" value="best" /><param name="allowfullscreen" value="true" /><param name="scale" value="showAll" /><param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=739858&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=" /></object></p>
<p>The <a href="http://www.theamazingrolo.net/wii/">Amazing Rolo</a> has announced <strong>Loop Machine 2.0</strong>. </p>
<p>Loop Machine is music software that uses the Nintendo Wii remote as a wireless gestural interface for creating loop-based music. It’s an easy to use, powerful, and fun music creation and performance tool. According to the Amazing Rolo, you can load in any audio ?les or loops and start mixing, chopping, and crazinating within minutes, just by using the wireless Wiimote and dancing around and looking totally awesome.</p>
<p>The Loop Machine 2.0 was rebuilt. Features include: </p>
<ul>
<li>Four channels of independently controlled audio </li>
<li>Three effects and a ?lter on each channel </li>
<li>Effects, ?lter, and channel volume are all mapped to the user&#8217;s movements </li>
<li>Live audio sampling on each channel </li>
<li>“Learn Mode”, which records the movement of the controller and applies it to an effect on the loop or sample </li>
<li>BPM tempo adjustment, with time signature and loop length </li>
<li>Recorder for saving your set </li>
</ul>
]]></content:encoded>
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		<title>Wiimote Synthesizer</title>
		<link>http://www.synthtopia.com/content/2008/01/11/wiimote-synthesizer/</link>
		<comments>http://www.synthtopia.com/content/2008/01/11/wiimote-synthesizer/#comments</comments>
		<pubDate>Sat, 12 Jan 2008 03:57:28 +0000</pubDate>
		<dc:creator>synthhead</dc:creator>
				<category><![CDATA[Electronic Instruments]]></category>
		<category><![CDATA[Music Videos]]></category>
		<category><![CDATA[Strange]]></category>
		<category><![CDATA[demo videos]]></category>
		<category><![CDATA[MIDI]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[strange musical instruments]]></category>
		<category><![CDATA[synthesizer]]></category>
		<category><![CDATA[WII]]></category>
		<category><![CDATA[Wiimote]]></category>

		<guid isPermaLink="false">http://www.synthtopia.com/content/2009/01/11/wiimote-synthesizer/</guid>
		<description><![CDATA[<img style="border: 3px solid #000000" src="http://i4.ytimg.com/vi/WzH0OTnbN-E/default.jpg" /><br />Wiimote Synthesizer was uploaded by: sapphire327<br />Duration: 243<br />Rating: <img src="http://www.synthtopia.com/content/wp-content/plugins/tubepress.net/images/yt_rating_on.gif" /><img src="http://www.synthtopia.com/content/wp-content/plugins/tubepress.net/images/yt_rating_on.gif" /><img src="http://www.synthtopia.com/content/wp-content/plugins/tubepress.net/images/yt_rating_on.gif" /><img src="http://www.synthtopia.com/content/wp-content/plugins/tubepress.net/images/yt_rating_on.gif" /><img src="http://www.synthtopia.com/content/wp-content/plugins/tubepress.net/images/yt_rating_half.gif" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.synthtopia.com/content/2008/01/11/wiimote-synthesizer/"><em>Click here to view the embedded video.</em></a></p>
<p><strong>Wiimote Synthesizer</strong></p>
<p><strong>Description:</strong></p>
<p>Here&#8217;s a quick version of how this works:</p>
<blockquote><p>You do not need a Wii console to do this. I do not actually own a Wii console, I just went out and bought the controller as soon as I heard it is bluetooth enabled. You will however need a bluetooth adapter. (A lot of laptops have one already)</p>
<p>First get BlueSoleil (www.bluesoleil.com) to pair your computer with the wiimote over bluetooth.Get GlovePIE (http://carl.kenner.googlepages.com/glovepie). It recognizes the wiimote and you can turn the sensor data into midi output. There are some sample scripts on there, but you&#8217;ll really want to write your own script. The program has excellent documentation, and with the sample scripts provided it is relatively easy to write your own script for whatever you are doing.</p>
<p>You will need to install the Maple Virtual MIDI ports (http://www.hardnote.com/maple.htm). This allows you to send MIDI data between programs on your computer. One program uses port 1 as an output, and another listens on that port. At this point, you can use the Wiimote to send midi data to any program you want. I used Reaktor.</p>
<p>In my video, I have two tilt axes controlling the frequency cutoff on two low-pass filters. The arrow keys control the pitch of the melody, and the rest of the buttons choose from preset chords. The A and B buttons turn on and off the two voices.You might also notice that the LEDs on the Wiimote change. They change depending on the chord that is selected. You are able to use GlovePIE to also send MIDI data back to the Wiimote.Quick note to mac users:You can do this using Max/MSP. There is an object for Max written to connect to the Wiimote. See the instructions here: http://www.iamas.ac.jp/~aka/max/#aka_wiiremote</p></blockquote>
<p>via <a class="hLink fn n contributor" onmousedown="urchinTracker('/Events/VideoWatch/ChannelNameLink');" href="http://www.youtube.com/user/sapphire327">sapphire327</a></p>
]]></content:encoded>
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		<item>
		<title>Guy Uses WII Remote To Play Star Trek Theme</title>
		<link>http://www.synthtopia.com/content/2007/07/19/guy-uses-wii-remote-to-play-star-trek-theme/</link>
		<comments>http://www.synthtopia.com/content/2007/07/19/guy-uses-wii-remote-to-play-star-trek-theme/#comments</comments>
		<pubDate>Thu, 19 Jul 2007 12:56:34 +0000</pubDate>
		<dc:creator>synthhead</dc:creator>
				<category><![CDATA[Electronic Instruments]]></category>
		<category><![CDATA[Electronic Music &#038; Recording Gear]]></category>
		<category><![CDATA[Strange]]></category>
		<category><![CDATA[Little Phatty]]></category>
		<category><![CDATA[Moog]]></category>
		<category><![CDATA[theremin]]></category>
		<category><![CDATA[WII]]></category>
		<category><![CDATA[wireless]]></category>

		<guid isPermaLink="false">http://www.synthtopia.com/content/2007/07/19/guy-uses-wii-remote-to-play-star-trek-theme/</guid>
		<description><![CDATA[Playing the Star Trek Theme with your WII remote is sort of stupidtastic. It&#8217;s also a cool demo, though, of how a cheap game controller can be repurposed to control the Osc Frequency of a Moog:

]]></description>
			<content:encoded><![CDATA[<p>Playing the Star Trek Theme with your WII remote is sort of stupidtastic. It&#8217;s also a cool demo, though, of how a cheap game controller can be repurposed to control the Osc Frequency of a Moog:</p>
<p><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/8N-LpbXF33g"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/8N-LpbXF33g" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object></p>
]]></content:encoded>
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