Audacity 3.2 Adds Realtime Effects, Cloud Sharing & More

Audacity – a free, open source, cross-platform audio application – has been updated to version 3.2, adding realtime effects processing, cloud sharing and more.

Here are the key new features in Audacity 3.2:

  • VST3 support
  • Realtime Effects support
  • The ability to upload and share audio with audio.com
  • Apple Silicon support

See the release notes for details.

7 thoughts on “Audacity 3.2 Adds Realtime Effects, Cloud Sharing & More

  1. I’d be the first to criticize Muse Group for what I perceive as an inability to “read the room” and a lack of transparency. And details on Audio.com are fragmentary. Still, it’s at least interesting that somebody else is getting into the space of Soundcloud and such.

    Just tried the service. Very similar to a barebones version of Soundcloud. Which is mostly a blessing (no upselling, etc.). Hoping they had some features like metadata. It could be especially fitting if Audacity went “semantic web”.

  2. I’ve been a Sound Forge user since back when it was an MSDOS sample editing program, and I’ve kept it up to date since. I find myself using Audacity more and more lately to get things done that I want to get done quickly. There plug-in (I mean Audacity sub-programs, not VST, etc.) is ingenious. Where else can you create isochronic tones using a few labels and the push of a button?

  3. It’s a bit surprising that there are still quite a few of those special case instructions like “delete these folders”, install this version of some-such libraries, etc. It’s ok. I just need to be careful to read the instructions to install things properly.

    As Audacity evolves, I hope they don’t water down any features. There are deep things in there, as well as all the varispeed, pitch & time stuff, the noise-reduction has come in handy as well.

    I always look forward to improvements in that UI.

  4. From the audio.com website: “Our T&Cs strictly forbid the commercial usage of your unmodified audio”. So it is not a platform for openly licensed (e.g. CC-by-* license) audio.

  5. Been using Soundforge for decades. It’s the only reason I still use PCs. My entire studio flow ends in Soundforge, then I send stuff back out to other programs, and then back into SF and then repeat etc., so much sonic fun.

    I have used Audacity, it’s ok, just not for me. Tried using SF on the my Macs but it seemed to crash way too much, then they killed it after 3.0? Never upgraded past 8.5 on the PC side as it did everything I needed and way more. But my old Dell died, so I updated a Creation Station I had in my guitar studio and just recently updated SF to the newest version. Hopefully all the key commands are pretty much the same?

    My work flow after all these years is super important and Soundforge never gets in my way and allows me to do stuff I can’t do as quickly on any thing else I have tried. Been thinking about posting some Soundforge tutorials for years, maybe once my new studio is finished I’ll finally do it.

    If you get beyond the stock obvious ways “they” tell you how to use SF, it is super deep and extremely powerful. My holy trinity was working with SF, ACID and Sonar, just importing stuff back and forth between all 3, so much fun. Hadn’t upgraded ACID since version 4 lol, so looking forward to installing the latest version on the new computer. ACID is another sleeper, once you get past the “typical” stuff, it’s an absolute monster for sound design.

    Looking for a new DAW to replace SONOR, any suggestions on the PC side?

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