Evil Indie Games has introduced Chiptune Runner – an indie music app that’s part video game and part chiptunes sequencer:
Take your hero on an exciting journey through platform levels, fight epic battles against bosses, make your own chiptunes, be the Chiptune Runner!
Here are the details….
- real time chiptune music creation
- built-in step sequencer
- over 30 unique levels and more in updates
- 4 game modes
- epic boss fights
- in-game level editor
- online levels sharing
- new heroes to unlock
- chiptune music instruments to collect
- iOS 7 and Game Center support
Chiptunes Runner is available in the App Store.
If you’ve used Chiptunes Runner, let us know what you think of it!
2 thoughts on “Chiptune Runner Is Part Video Game, Part Chiptune Sequencer”
I really love to see concepts where music creation is combined with video game mechanics in a more abstract way.
Sure – games like Rock Band, SingStar, etc are fun as group activity. But I think the really interesting concepts are those where you actually create music while playing and not only play along with a song written by someone else.
Generative music is about musical freedom (one might say randomness) within a certain set of rules and after all, many video games work the same way: you can interact, create and destroy within given boundaries – then take games like REZ or Fract OSC. That’s already the right direction.
But I think there is still way more room for such concepts – you know, where you don’t “work” on “producing” with your computer, but rather “play” your computer like an instrument, literally 🙂
Flappy Bird meets that game where you’re racing along a space highway collecting colored sound chips the name of which I can’t remember because I never played it, and I only found out about Flappy Bird a couple of weeks ago so I’ve never played that, either. But I can see how this could become as addicting as both of them together.