Jean Marais (MoShang) let us know about a new project, Lyra VR, that combines music sequencing with virtual reality.
Lyra is described as ‘a playground for musicians to experiment in, without real world limitations’.
Here’s the official video preview:
- Oculus Rift DK2
- Leap Motion
- NVIDIA GTX 970 / AMD 290 or greater
- Intel i5-4590 or greater
- 8GB+ RAM
- Headphones are not required but they drastically improve the experience!
- Oculus Runtime 0.7+
- Leap Motion 2.3.1+
See the project site for more info.
7 thoughts on “Lyra VR – A Virtual Reality Music Sequencer”
does it come with a virtual audience ?
I got the Oculus DK2 but no leap motion. Requirement: GTX 970? Absolutely not given the graphics on show here. I’m using a GTX 680 to play GTA V with Oculus Dk2.
@billfusion I guess you were being ironic, but sure why not ;^) @Raphael we definitely intend to support other vr controllers as they become available to us.
rather than all of this crap – why not just make a 3d daw that you can view and manipulate layers/tracks/envelopes/instruments intuitively ind use the xyz axis for something that makes more sense like parameter control instead of random blobs and shapes to sequence?
Because that’s your idea 😉
What he said! @whormongr
I can see a huge potential here, just thinking about sitting in a vastly psychedelic 3d enviroment with a full studio of virtual gear that i can smack and tickle overwhelms me.