Soulsby Synthesizers Intros Eurorack Wavetable Oscillator At 2016 NAMM Show

Oscitron-LA-wid

Soulsby Synthesizers have launched their first Eurorack module at the 2016 NAMM Show.

The Oscitron is a wavetable oscillator, featuring the wavetables and biquad filter algorithms of the Atmegatron. It also has an audio input which provides a whole host of new features.

Oscitron

Features from the Atmegatron:

  • Wavetables from Atmegatron and Delayertron software
  • 15 Biquad filter algorithms
  • Phaser effect (now controllable via CV)
  • Pulse width effect (now controllable via CV)
  • Wave crusher
  • Portamento

Features new to the Oscitron:

  • Variable wavetable size (16, 32, 64 or 128 samples)
  • Pitch quantizer
  • Wavetable capture via audio input
  • 4 wavetable capture methods:
  • manual button press
  • internal clock
  • external clock gate input
  • continuous mode (vocoder style effects)
  • Wavetable capture “minimum length” paramenter, controls timbre of captured sound

The Oscitron will go on sale in March/April this year. PricingĀ is to be announced.

10 thoughts on “Soulsby Synthesizers Intros Eurorack Wavetable Oscillator At 2016 NAMM Show

  1. This looks tasty! I’ve just started building a eurorack rig and I’m after a wave table oscillator. Be very interested to see how this sounds / performs compared to others at a similar price range. The Atmegatron synth always looked cool but wasn’t what I needed at the time.

  2. Looking good. I am glad people are finding the corners of synthesis less populated and releasing products to suit. And Soulsby make Arduino shields. I thank them for that.

    1. If you know your sampling theory you will know you only need 2 samples for a sine wave (and a reconstruction filter). 128 max is fine

        1. I don’t know how me talking about sampling theory means you have to guess other companies don’t know it????

          Look at a 128×128 pixel display on something like an Arduino. Look at all the squiggles you can get on that. Image that as one cycle of audio. This will give you some pretty interesting sounds. Put that into an 8 bit engine. Now we are getting interesting. Then add some on board filters. Keep the processor and memory requirements low and Robert is your father’s brother. So we can go from simple sine waves to more complex waves than your usual sq/saw/tri within the 128 sample limit. That is all I am trying to say.

          I am not s spokesperson for Soulsby so I will copy you and guess they aren’t aiming for 8GB piano samples with their wavetables. Even the 1024 samples are giving a different sound. Listen to the demos and see what target sound these suggest.

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