Qu-Bit Intros Mojave Stereo Granular Sound Processor For Eurorack Modular Synthesizers

Qu-Bit has introduced Mojave, a live granular processor designed for creating “beautifully crafted sonic landscapes.”

The core of Mojave’s sound design palette is a set of melodic and rhythmic controls that they say presents each grain in a compositional context. You can generate clock-synced granular arpeggios, or envelope your sound in rich harmonic swirls with the turn of a knob.

Mojave can process modular signals or audio from the onboard microphone.

Features:

  • Live granular processor and stochastic event generator
  • Onboard high quality MEMS microphone
  • Configurable Dune CV/Gate output
  • Firmware updates & alternate firmware via the USB Drive
  • Based on the Daisy platform

Here’s the official guide to getting started with the Qu-Bit Mojave:

Pricing and Availability:

Mojave is available now for $399 USD.

6 thoughts on “Qu-Bit Intros Mojave Stereo Granular Sound Processor For Eurorack Modular Synthesizers

    1. Yeah very cluttered especially the labels

      Could easily have short handed some of them, picked a more concise word or even used a symbol

      and they insist on puttin the USB ports on the front of several modules now and I’ve never seen it being used on any of them

      Were they not supposed to be for alternate firmwares or updates or something?

      Doesn’t seem to be many of those either ????

      I’m a bit annoyed with Qu-bit since they burned us with the Bloom firmware

    2. I really agree with this — hate to be critical of others’ work, but Qu-bit need to realize that these allegories they attach to their modules are not helpful. We’re all adults here — just tell us what knob X does, instead of mystifying it with some trope and wasting people’s time.

      Example: the tutorial for Nautilus begins with “each time Nautilus pings its sonar system, the generated topography reveals itself through the delay”. How is that in any way useful? It just creates more work.

      I agree that Noise Engineering is much more direct, thank goodness. Make Noise skims on the borderline, mostly interpretable, but with Strega they lost the thread a bit (the alchemical metaphors).

      1. I think what they (Qu-Bit, Make Noise) are trying to do is make people think they have somehow come up with something new and novel that has not been implemented before

        When really all they’ve done is rename it to something less useful

        Which I suppose would be fine for some casual users

        But if your a synth nerd or have studied electronic music/technology you’ll know that many of these parameters are already well defined and have a functional nomenclature

        Renaming them just causes confusion and unnecessary word clutter

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