The Computer Orchestra

The Computer Orchestra is a crowdsourcing platform, created by Simon de Diesbach, Jonas Lacôte, Laura Perrenoud, that allows users to create and conduct their own orchestra. Users can choose to upload their own music or download samples to integrate into their formation Once the ‘orchestra’ is configured, users can direct it with the movements of their… Read More The Computer Orchestra

A Vision Of The Future Of Music – A Walkthrough Of Subcycle

In this video, developer Christian Bannister offers a walkthrough of his Subcycle project., a multi-touch controller that explores alternative ways of visualizing and controlling electronic music. In the video, Bannister covers: creating percussive patterns with monome shaping the individual sounds that make up the patterns with multitouch gestures recording touchscreen gestures as automation storing, duplicating… Read More A Vision Of The Future Of Music – A Walkthrough Of Subcycle

Play Pong On An Akai APC40

Reader Luis Lampreia has come up with  “a different way to ‘play’ on a (Akai APC40) MIDI Controller.” Yes – it’s Pong on an Akai APC40! And, if that doesn’t do it for you, then maybe Snake, Arkanoid or FastPad will. Lampreia programmed the games in Processing using proMIDI Library.

Gestural Music Sequencer Generative Music Contest

John Keston has announced a Gestural Music Sequencer Generative Music Contest for users of his GMS music sequencer. GMS is a Gestural Music Sequencer developed in Processing. The application samples video and displays it either normally or inverted so it looks as though you’re looking into a mirror. Each frame is analyzed for brightness, then… Read More Gestural Music Sequencer Generative Music Contest