The Origin & Development Of The Behringer DeepMind 12

At Knobcon 2016, we talked with Pete Sadler, Project Lead on the development of the Behringer DeepMind 12 polyphonic analog synthesizer. 

Sadler told us the story of the origin of the DeepMind 12, from initial discussions with Uli Behringer, to breadboarding circuits, to creating the full-size prototypes.

He also gave us an update on design changes that they are still working on and their expectations on when it will ship.

Pricing and Availability

The Behringer DeepMind 12 is priced at about $1,000 and is expected to be available in late 2016. For more info, see our earlier Behringer DeepMind 12 posts.

8 thoughts on “The Origin & Development Of The Behringer DeepMind 12

  1. I guess I am an old man.

    Back in my day no one would say in October that they were going to ship in time for Christmas something that was in prototype stage and still required new hardware and board development (wifi).

    Used to be you’d need the design completely nailed down in hardware by June. Yeah you could do firmware changes after that, provided you were willing to reprogram the boards once they come back from the Orient, which was a huge hassle, costly, and undesirable. So you needed that nailed down before production started.

    But apparently now one can just go to mmmm, November or so before finalizing the design and yet still being able to ship in quantity and arrive for Christmas?


  2. i thought the origin’s of the DM12 was the Tyrell N6 vst?
    They were going to use the plans for hardware but changed their minds and did it as the software, which is one of THE best freeware synths out there.
    Can anyone add to that?

  3. Tyrell N6 was something a bit different. I think the idea was similar – a hardware synth based on the Juno 6 or 60 – but it was a German online blog or something that started the concept in response to user’s ideas.
    Then Urs from u-he offered to turn the ideas into a softsynth.

  4. I was looking to see if there would be hints of them adding an audio input, this late in the game. Though he said it was 90% done, it really sounded like an audio input would have been added by now if it was going to happen.

    1. Audio input would make it an almost instant buy for me, maybe they will add that in wifi? But still would be nice to see in hardware. Also I am itching for the desktop version and MPE support

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