Ripplemaker – A West Coast Flavored Modular Synth For iOS – Now Available

Developer Bram Bos has introduced Ripplemaker, a new ‘West Coast Flavored Modular Synth’ app for iOS.

Here’s what he has to say about it:

In typical West Coast fashion the available modules, such as complex oscillator, lowpass gate, FM, mathematical utilities and slope generator, are designed for exploration and experimentation. The virtual patch cables will let you take your sound wherever you want to take it, from morphing basslines to evolving generative drones.

Even if you’re not familiar with modulars, wavefolders or control voltage you can dive right in, because all modules are prewired; offering a powerful monosynth without using a single cable. Then whip out the virtual cables and start patching. Ripplemaker is designed for fun – big enough to lose yourself into, yet intuitive enough to not get lost.

Sometimes you want to get away from your DAW and just play. That’s why Ripplemaker, beside being an AU plugin, also comes with a standalone sequencer app that helps you get creative. It has a random pattern generator with scale locks, a realtime probability-based mutation engine and it syncs with your other apps and hardware via Ableton Link or MIDI Clock.

Here’s another video demo, venturing into ‘Krell Music’ territory:


  • AUv3 (Audio Unit Plugin) Extension for use in iOS DAWs
  • Universal design (works on iPad 4+, iPhone 5S+, iPod Touch 6G+)
  • CoreMIDI, Virtual MIDI, Bluetooth MIDI,
  • Audiobus 3, including AB3 MIDI IN+OUT and State Saving
  • Ableton Link
  • MIDI Clock Sync
  • WAV export, MIDI file export, AU preset export
  • Ready for iOS11 Files access

Pricing and Availability

Ripplemaker is available now for US $8.99.

25 thoughts on “Ripplemaker – A West Coast Flavored Modular Synth For iOS – Now Available

  1. Bram…..OMG….been waiting on this one since I saw the preview….downloaded it today and I love it!!! I’ve been cabling on this lovely App for a few hours and not one drop out or issue…..

    I’ll be using this app a lot….

    Darn good App Bram!!! And thank you!!

  2. Got this today and it’s really inspiring and experimental, definitely not a typical synth. I was playing it for hours.

  3. I bought it and took it for a spin. It sounds very nice, easy to tweak, and it costs 9 bucks.

    Kudos to the developer.

    A modular rig that fits in a very small messenger bag. With a few well chosen apps and Cubasis on your iPad I think we are in the age of true mobile (electronic) music making.

    1. Yeah there are definitely plenty of those. Model 15 (Moog), Modular (Pulse Code), iVCS3 (apeSoft), KQ MiniSynth (some Japanese guy I don’t remember)… It’s the West Coast that’s been underrepresented on iOS!

  4. I’ve already bought into two different modular systems for iOS–“modular synthesizer” by pulse code and “analog kit” by bitcount–only for them both to be abandoned by the developers. Any guarantee that this won’t happen here? Probably best to just buy Audulus for now

  5. This is for the Developers on this, and, really, EVERY iOS Synth developer: Give us a FREE version we can play for a few minutes, get a feel for it, THEN charge us money. I cannot afford to run around dropping $9 just to be disappointed. And no, video demos aren’t the same.

    1. Surely just buy the app, try it and if you don’t like it then delete it and get a refund? I have done this many times and is very easy to do. As long as you go to the Apple report a problem page within 14 days of the purchase then you are entitled to your money back.

  6. Well if you buy a $9.00 app and the developer drops it that’s better than if you bought a Korg Oasys.

    I’ve bought all kinds of software that’s been dropped like a hot potato. And for a lot more than the price of an iPad app. Alchemy? Plex? 200 bucks, thanks, see ya, bye!

    1. I am well aware of the price disparity of the two, and you are comparing apples to oranges. I can go to a store and play an Oasys; If you were to buy one without getting to play it first you would be an idiot. Yes, $9 seems small, but the developer is gonna keep my money, whereas I’m out the money, keep the app or not.

    2. This gets to the problem with iOS, if you have an app you love, you don’t know if updating the iOS version will kill your app, and if it does, there’s not turning back to a previous iOS version– (would restoring from a back up take you back a version?)

      1. Actually, yes you do.

        iOS will warn you after launching the app for the first timeif it will be incompatible with new versions of the OS

    3. Maybe we should create a site like Couchsurfing, but for previewing apps, where you could select your continent and app you’re interested in. Then you could just book a flight to someone who has it and demo it firsthand instead of shelling out for $9 without any guarantees it’ll work for you.

  7. Already deleted and spent the refund. No midi learn, velocity curve is too high (needed to smash the keys of my Launchkey Mini to get any sound), & refuses to overwrite patches – saves it as a new patch, which is dumb. Sounds interesting, but not great – needed to run it through the plate reverb in Tonestack Go to get any life out of it. Finally, did not sit well with my other apps (Soundscaper, Model 15, mood, etc.) & I’ve got better things to do with my time than fighting with synths to make them sit in a mix. Sequencer was cool though.?

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