New ‘Sonic Comic’, The Bureau, Features Modular Synth Soundtrack

Ethan Persoff has launched a Kickstarter to fund production of The Bureau, a unique ‘sonic comic’ that pairs an 88-page comic book with 9 hours of electronic music.

The story is about a single day of your work as an employee at The Bureau. It covers every moment of your day, down to the second, from clocking in, later to your lunch, and goes from there.

Here’s the official intro:

Printing of The Bureau is being funded via a Kickstarter project, and it’s available to project backers for US $25. It’s already fully funded.

8 thoughts on “New ‘Sonic Comic’, The Bureau, Features Modular Synth Soundtrack

    1. Hi, everyone – Thank you so much for the cool and appreciated comments!

      > How is the music portion of this delivered?

      Great question! Thanks for asking. The music is delivered (from me, to others) via download as a zip file that will contain 202 tracks, 9.7 hours. The zip will also contain the PDF for the comic and the digital version of the FIRST DAY PACK rewards, all of which is described in the Kickstarter.

      (Ha, yeah – I dream of a life without a job, too, A.S. – Thanks for your comment – I enjoy your wonderful space age music, btw)

  1. Watched the video. Still not clear. Is the reader supposed to cue up a corresponding track and then look at the associated comic panel? Did I miss something? Since they are stills why couldn’t he just do a video, and then score the video with his music a la a ken burns type deal?

    1. > Is the reader supposed to cue up a corresponding track
      > and then look at the associated comic panel? Did I miss something?

      Hi there – Right, you got it. Basically, just think of it as music and comics that share the same moment. You’re not meant to be looking at the book for the nine hour duration. It’s more casual. The comic book is more a guide, or reference, for you on your 9.7 hour long tour through the music, which you can consume any way you’d like. Both the comic and music telling you the same story from two separate perspectives.

      If you want to play it as designed, just press play at 8:55am and check in on the book throughout the day. (Example, pick up the book at 2pm and compare the music playing to the comic panel in the book. Put the book down, check back in at 3:15pm, etc) The music works well in the background of a space or in headphones sitting in a shift. Play the music randomly any time you’d like, too. But matching it up to time of day is pretty fun, and playing it at night from 8:55pm-6:30am has its advantages as an experience, too.

      Ultimately the book and music are for whichever connections you decide to make within the two – But that’s the structural design of it; music and panels are both linked through shared time, shared plot, and shared titles.

      Hope that clarifies and thank you for the good question. – Best, EP

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