Developer Igor Vasiliev has introduced BeatCutter, an experimental multi-channel app for slicing and recombining sound based on rhythm.
Vasiliev says that the app “is best for those who would like to experiment with long sound files or live instruments, creating chaotic constructions and patterns from sliced rhythm-driven samples.”
Here’s how it works:
At the core of the app is a matrix of 64 (8×8) cells in each of which a sample can be recorded. The sample matrix is controlled by 5 types of buses – Inputs, Triggers, Controls, Sequencer and Outputs.
The audio signal for recording takes from 8 input buses, each of which can playback a file or be assigned to one of 4 channels of an external sound card or audio unit.
Cell recording start and stop is controlled by 8 trigger buses. Each trigger can be assigned to a signal from any input bus or external channel. The trigger is activated when the signal exceeds the threshold. Each trigger has a band pass filter which selects frequency range in which the trigger will activating. The length of the record in the cell is defined either by a fixed value in beats or by activating and deactivating the trigger.
The sequencer controls the playback of the cells. The sequencer can sync with the main BPM clock or change the step when activating its own trigger. The played sample is fed to one of the 8 output buses on which the cell is located.
The output bus also process the signal with one of the audio effects, filter and echo modules. Next, for each of the 8 output signals, can set the output level, stereo panning, EQ and level to send to the main reverb. The output buses and main reverb are mixed for the external stereo output.
Each cell has a set of parameters that define the playback speed of the sample, a bit mask of playback addressing that implements a kind of glitch effects and other parameters. For each group of 8 cells, these parameters are set by one of the 8 control buses.
Pricing and Availability
BeatCutter is available now for $14.99.