SonicProjects Stringer Virtual String Machine

SonicProjects has introduced Stringer 3.0, an update to their virtual string machine for Mac & Windows.

Stringer is based on samples from classic strings synths, including the Logan String Melody II, ARP Omni 2 & Welson Symphony. A new “pure” mode in version 3.0, combined with the ensemble and modulation effects, lets you design new string ensemble sounds from scratch.

In the demo video, embedded above, all sounds come directly from the stereo output of Stringer, with no external effects involved.

Here’s what’s new in version 3.0:

  • 64bit and Mac compatibility (Mac: AU only)
  • Built-in patch browser with proprietary patch-format
  • Larger interface (about 40% larger)
  • Built-in effects unit (Modulation and Reverb)
  • A separate switchable ensemble effect (pre-effect)
  • A new „pure” mode (generated saw) in all-buttons-off state
  • 54 new presets (total 98) using the new features

Pricing and Availability

Stringer is available now with intro pricing of $55 (normally $65) USD.

8 thoughts on “SonicProjects Stringer Virtual String Machine

  1. Can someone explain the differences in synthesis techniques for string machines, vs subtractive synths? I can hear some bright edge up there, but just curious if there is some special oscillator shape, or noise layer that makes it do that thing.

    1. 70s string machines were built from square wave generator chips that – digitally – divided frequencies down into a set of 12 frequencies which then were digitally divided down by octave divider chips (essentially digital flip-flops). They generally have full polyphony, each key can produce a note. If there is a filter it’s what we now call paraphonic since there is absolutely no possibility of per-note envelopes, filters, panning, etc. To make them sound fuller 70s artists would do things like add a phaser pedal to the output.

    2. Subtractive synths are based on an often very limited nummer of identical voices (eg 8 OR 16). These voices are Dynamically assigned to keys being played. When you play more Keys than there are voices, you have a problem. Voice stealing is usually used to reassign the voice of the oldest key played to a new key played. Stringers work completely differently. Most of them have a single master oscillator, from which 12 notes in the highest Octave are derived (as subdivisions of the master). This is called a top octave generator. From these 12 notes all power octaves are derived. The big consequence here is: all notes have a fixed phase relationship. An important net step for stringers is the ensemble effect: basically a complex modulaties delay.

    3. what rabid bat andrutger said. essential part is the ensemble effect imo. a chorus with 3 modulated delay lines

  2. String synths mostly generate a globulant pad. Subtractive synths sit on top of them and do everything else. This plug shows off the limitations, but its also a well-appointed tool if this is where you want to go. I’ve played some classic/good examples and a few that smelled like elderly cheese. One was so bad, it should have been named “The Business Tax Write-Off!”

  3. This sounds great and the price is good. I’d love to see something like this on iOS. If you like string machines, don’t forget to check out Gforce Software’s Virtual String Machine… Dave and his company do brilliant work!

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