WoodVerberator 1.0 Is A Convolution Reverb ‘With Lots Of Extras’

Woodman’s Immaculate Maple Syrup Studio has released WoodVerberator 1.0 for MacOS and iOS.

WoodVerberator is a convolution based reverb with a lot of extra features:

  • Reverb time can be set from 0 to 10s or to the IR file native length.
  • Has controls to adjust the reverb (damping, distribution).
  • Stereo can be created by either using a stereo IR file or by de-correlating a mono file.
  • Has an HPF, LPF and Saturator which work on the reverb late part only, the early-late boundary can be set.
  • Has Amplitude and Phase modulation which work on the reverb late part only, the early-late boundary can be set.
  • Has Gating which can also be driven by the side chain.
  • Has Ducking which can also be driven by the side chain.
  • Has an extra Delay which works on the reverb late part only, the early-late boundary can be set.
  • Has general HPF, LPF and De-Essing filters.
  • Has a quality control to balance the CPU load.
  • Has the standard Mix and Pre-Delay controls.
  • User IR files can be tried and added to the WoodVerberator IR folder so they appear in the IR dropdown.
  • Has Input and Output level meters.
  • Can generate Surround and Immersive 3D output (MacOS).
  • Has a graph displaying the IR.

WoodVerberator Intro Video:

Pricing and Availability:

WoodVerberator 1.0 is available now, with the following pricing:

  • Intro prices: $29.99 (Mac) $8.99 (iOS)
  • Regular pricees: $49.99 (Mac) $12.99 (iOS)

One thought on “WoodVerberator 1.0 Is A Convolution Reverb ‘With Lots Of Extras’

  1. It does run on an iPhone 13, but good luck interacting with or reading it– I think it’s fine for loading presets, but even then it is incredibly unfriendly. If you only use a phone, don’t bother– until they address that microscopic UI.

    I like that it is feature-rich– which saves you some trouble either tailoring IRs before loading, or running it in a series with some other plugins. Two things I was expecting but didn’t see are envelope controls for the IR, (like shaped attacks/decays), and LFO wave shapes.

    For iOS, there already exist a few good convolution reverbs, but they are a bit long in the tooth. So if you have an iPad, and don’t have a convolver, this seems like a good choice.

    For Mac, this is a reasonable choice, but you might also give Fog Convolver a look.

Leave a Reply

Your email address will not be published. Required fields are marked *