Korg has introduced Gadget for PlayStation 5, a 3D virtual music studio.
Here’s what they have to say about it:
“KORG Gadget now enters its next stage with support for PlayStation 5.
KORG Gadget for PlayStation uses the cutting-edge Unreal Engine, one of the most powerful game engines available. Gadgets are arranged in a fully immersive 360° environment, newly designed with highly detailed and realistic visuals.
Experience the next-generation music production studio with KORG Gadget on PlayStation 5.”
Features:
- Create songs surrounded by gadgets, a whole new DAW experience
- Includes 16 embedded synthesizer and drum machine gadgets
- Newly designed realistic gadgets for PlayStation
- Refined parameters and ready-to-use sounds and presets
- Your personal music production studio with intuitive controls
- Created using Epic Games’ Unreal Engine
Korg Gadget for PlayStation Audio Demos:
Pricing and Availability:
Korg Gadget for PlayStation is available now for $49.99 USD
Lame they didn’t support PS VR since they already have a VR version of Gadget anyway.
We get it, nothing’s good enough. Seems like every new post on Synthtopia gets the same treatment ‘This sucks, it’s been done better by X’ or ‘Lame they aren’t repeating themselves’.
IIRC the PSVR2 hasn’t been selling as well as Sony would like. Korg’s going to be paying attention to stuff like that. Did their last VR Gadget port sell well? If the answer’s ‘not really’ (or similar), there’s your answer why it’s not on PSVR2.
BTW, do you own a PSVR2 or are you groaning for the sake of it?
I used to own a PSVR2, but not anymore. Anyways, relax, not like Korg is writing you a check to defend them. Let them deal with criticism. I just found it odd it still had the VR-style angled layout for the synths instead of a more traditional layout… which makes things a little harder to see since it’s busier on a flat screen with no head lookaround.
“Let them deal with criticism”. Do you think Korg reads the comments here?
All this continual whining about how everything isn’t good enough for one specific person is cringe. It’s in almost every article posted here.
spot on!
: P
What about Xbox?
No Xbox. Its always been a strict japanese corporation between Korg and Nintendo, and now PS5
I am both a gamer and a musician. I owned korg gadget on my iPad but at this point my iPad is out of date, and prefer my hardware korg’s. Someone had said the software versions start an addiction and eventually move on to hardware, unless you really like the format. Kinda gets back to rebirth 303s 808s 909s. Did I see front 242 record with 303s but use rebirth live? Sacrilege…
I have a Nintendo ds, the korg software, but never really took to it in that format. Nintendo + gadget made sense with switch, if you can multiple players with their own switches, might be a fun way to jam. Bring gamers into production who want more than guitar hero poses.
Anyone remember electroplankton? Limited but fun. Kinda like spore but music making.
I’m on Xbox now….this version, just not sure. Imagining playing with a Playstation controller might be a pain. Same with vr headset, neck strain. If you could hook up a korg Bluetooth controller, or sync input output…maybe.
Still have my nanoloop on old-school Gameboy. New one looks cool, has sync options? Wonders if it would fit in a battery powered volca setup. Maybe a few liven sample treks. Love my roland tweak synth. Might play that more than my mini log.
Electroplankton! That thing was great! A mate made some really nice ambient music using that with a KP3 & an OG SP404.
About Gadget on a console- the PS5 controller has some nice tricks built into it. Hopefully Korg found a way to implement some haptic feedback stuff like a metronome & trigger resistance for altering/unlocking save-states or whatever.
About the Rebirth & Front 242- thanks for spurring my imagination. Gotta try hooking up a PS5 controller to my IPad for a groove box interface I’ve been making in Surface Builder.