Sampletoy (App Store link) is a new musical instrument/plaything that’s part sampler, part granular synthesiser.
You can use it to capture sounds through the iPhone microphone and then play, loop, pitch and distort them live on the screen.
- Create your own instruments out of any sound.
- Email your performances as audio files straight from the app.
- Built-in resonant filters, delay and envelope.
- Auto-saves current recording and state and recalls it again on next launch.
- Stepped mode allows chromatic, major, minor, pentatonic and whole-tone scales to be played.
- Totally multitouch – play up to 5 notes at once.
- 44kHz/16bit – professional quality sound.
- Built-in comprehensive manual.
Best of all, SampleToy lets you “Record any old crap and make it sound awesome!”, according to its creators.
SampleToy sells for $1.99.
If you’ve tried out SampleToy, leave a comment with your thoughts!
There are plenty of features under the hood, such as resonant filters, delays and envelope. You can enable “stepped” mode to play your sounds like a traditional keyboard, or keep it in “free” mode for some microtonal madness.
Once you’ve recorded a sound, use the main area of the screen to play it back at different pitches (up to 5 fingers at a time). You can crop the sound by dragging a selection over the waveform. The crop area is also multitouch and you can adjust the crop while playing the sound too.
The y-axis is pitch of the sound, and the x axis is configurable to control filters or envelope.
You can record your performances on Sampletoy and send them via email within the app as a CD-quality wav file (mono or stereo)
Sampletoy requires audio input, so works only with the iPhone (built-in mic or headset mic) and iPod Touch 2G (headset mic)