Elastic Drums Offers 6 Channels Of Drum Synthesis

elastic-drumsElastic Drums is a software synth for iPhone that offers 6 channels of synthesized drum sounds, a step sequencer and 4 FX channels.

Features:

  • 6 synth channels with 10 different percussion synth engines (kick, snare, hit, clap, tom, … fm, grain)
  • 12 parameters for each synth engine
  • automation for each parameter via knob recording or velocity
  • 4 send effect channels with 2×11 mono effects and 2 x 9 stereo effects
  • automation for all of the 8 possible effect parameters via xy pad
  • master effects (stutter, delay, compressor …)
  • 16 step sequencer for the 6 channels, each with it’s own tempo multiplier & length
  • record audio and export to Soundcloud or Audioshare
  • email audio recordings and presets
  • iOS 8 supported

Here are official Elastic Drums audio demos:

The developer notes that several key features are in the works:

  • genuine iPad version (landscape instead of portrait)
  • Audiobus support
  • IAA support
  • midi support
  • new sequencer features (rolls, etc.)
  • new synth engines (tom tom, sampler, etc)

Note: Because all sounds get generated in realtime, the app is cpu heavy! iPhones 5 and greater can handle it with no problem, on iPhone 4s and iPad 2 effects 3 and 4 get switched off by the engine automatically to save some cpu power.

Elastic Drums is available from the App Store for US $3.99.

If you’ve used Elastic Drums, leave a comment and let us know what you think of it!

6 thoughts on “Elastic Drums Offers 6 Channels Of Drum Synthesis

  1. looks nice, been looking for a deep drum synthesis app like Impaktor but with several channels and midi control.
    I do like to know how far the app supports an iPad2. After bying Stroke Machines which didn’t properly work on an iPad2 and was a waste of money i’m hesistant for heavy cpu apps. I mean i’m happy to have less effects as long the app does’t crackle and stutter when using 2 sounds (like Stroke machines).

    1. i says in the description on the app store store, iPad 2 has less functionality due to CPU usage.

      “Because all sounds get generated in realtime, the app is cpu heavy! iPhones 5 and greater can handle it with no problem, on iPhone 4s and iPad 2 effects 3 and 4 get switched off by the engine automatically to save some cpu power.”

  2. This gem is up there with Samplr, it’s really solid. I am already deeply in love with the sound and versatility. Deep bow to the Devs who created this…

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