deadmau5 Launches OSC/PAR, A New Performance Tool For Digital Artists & Musicians

deadmau5 has introduced OSC/PAR, an AU/VST3 plugin for macOS and Windows that broadcasts your real-time musical events from your favorite DAW into any OSC-capable client over the network.

The plugin sends out your transport information, MIDI notes played, automation events and even your song list as they happen during live playback. Those events are converted to OSC messages that can sent over WiFi or local network connection and used in other apps or hardware devices.

“OSC/PAR was originally developed as an essential need for a stage to FOH networking solution,” shares deadmau5. “I’m actually pretty stoked to be sharing this with everyone as a handy little tool for all your DAW to OSC needs.”

OSC/PAR works with OSC/PILOT, a bi-directional control surface application. As the overlap between audio and visual application space continues to grow, there is a need for a simple way to control these applications in a desktop application.

Pricing and Availability

The OSC/PAR plugin is available now for $19.99.

 

12 thoughts on “deadmau5 Launches OSC/PAR, A New Performance Tool For Digital Artists & Musicians

  1. Well, kill the music it is hard to understand what he is saying ok read this you don’t need the music unless you are showing how the tool work with music. For you real hardcore heads check out ChucK : Strongly-timed, Concurrent, and On-the-fly Music Programming Language. Its far more flexible and I think better and open source
    https://chuck.cs.princeton.edu/

    1. Woa – super interesting! Thanks. Never heard of this one before. Do you think it would be overkill for something like programming custom actions for midi controllers like queneo or midi fighter twisters?

    1. Pretty sure the man knows what he’s doing. If his voice sounds shite, it’s simply because he doesn’t give a crap.

  2. Im kinda surprised nobody carried on with the Lemur UI idea of using all kinds of physics-simulation based controllers (gravity, inertia, viscosity, etc. etc.) – its an extremely cool idea and has not really been explored at all

  3. There is that fancy interface screenshot – but the video just shows 10 bars in a row ?
    Also can someone describe in one sentence what it rly does that a daw does not do already?
    Or what it basically does at all?
    Is there dedicated hardware involved?

    Sry the presetation and article rly leaves you in the dark!

    The website tho explains it rly well!
    Maybe post another presentation video then this?

    1. It sends OSC data from your DAW to external systems. OSC (Open Sound Control) is a communication protocol that is low latency, high flexibility, was originally intended as a successor to midi.

      Use cases would be to enable your DAW to ‘talk to’ external devices or other applications (such as graphics or video engines, show control or lighting systems, playout controls, etc). For example if you are running a live show and you want to sync some lighting or video effects to your DAW, it is super easy. Really great if you are using RT show graphics systems like Touchdesigner or Ventuz.

      It also could easily be used to have your DAW send messages or information to external synths, software or devices (if they speak OSC, e.g. NI Reaktor, or a Behringer X32). Though I guess its a bit clunky for that.

  4. Method in his madness perhaps? Maybe this could be used for multi-location live performances, to send out master MIDI sync to a variety of locations simultaneously? Imagine Deadmau5 hitting a button at home, and it starts MIDI devices in 3 other homes. Could an electronic band not be synced live in this way, in the very, very unlikely event of a global pandemic, for example? 🙂

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