AudioKit Releases Super Ninja Entertainment Synth For iOS, ‘The Ultimate 16-bit Video Game Synth’

AudioKit developer Matthew Fecher let us know that they’ve released a new app for iOS, Super Ninja Entertainment Synth (SNESynth), that they call “the ultimate Chiptune and 16-Bit video game synth”.

SNESynth is built on AudioKit, an open-source synthesis project, and based on samples from vintage hardware sound chips.

Features:

  • 2,500+ samples made for this app
  • Standalone app & iOS AUv3 Plugin
  • Over 400+ presets
  • Real Synth Engine, including Pulse Width Modulation (PWM is the heart of chiptune sounds)
  • Use as an AUv3 (AudioUnit Plugin) in iOS DAWs such as Logic, GarageBand, Cubasis, AUM, more
  • Fun free-running step sequencer
  • Record your melodies, and sounds and export.
  • 16-bit Synth, Drum, and Sound FX sounds included
  • Over 1 GB of sounds compressed to under 120 mb
  • Use with MIDI keyboard or iOS MIDI host
  • Includes full lifetime license for both iPhone & iPad

Here’s an intro from The Sound Test Room:

Pricing and Availability

SNESynth is available now with an intro price of $2.99 USD (normally $14.99).

2 thoughts on “AudioKit Releases Super Ninja Entertainment Synth For iOS, ‘The Ultimate 16-bit Video Game Synth’

  1. Awesome, I basically have been using it as a waveform generator the last few days. Kind of like how I use MOK Wavrazor with endless FX. Then tweak them even more in one of my sample editors. So much audio fun. Got this and the SEGA one as well. Great apps.

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