All the Machines Intros False Memory Real-Time Audio Disintegration Effect

All The Machines has introduced False Memory, a real-time audio disintegration effect.

False Memory is an effects plugin designed to progressively degrade incoming audio, using two parallel processing paths:

  • The Analog path focuses on tape-style pitch instability, reel-to-reel saturation, and VHS-inspired tracking behavior.
  • The Digital path applies aliasing, circuit-bent artifacts, and block-based data corruption.

A single Analog/Digital control blends the two engines, with additional controls for pitch drift, degradation intensity, spectral smearing, residual echoes, evolving processing, and parameter randomization.

The plugin is available for macOS, Windows, and iOS as a standalone application and in native plugin formats.

Features

  • Parallel Analog and Digital processing paths
  • Analog processing includes tape wobble, reel-to-reel saturation, and VHS tracking artifacts
  • Digital processing includes lo-fi aliasing, circuit-bent glitches, and data-mosh style block artifacts
  • Analog/Digital control blends the two processing engines
  • Drift control adjusts pitch and timing instability
  • Damage control sets the overall degradation intensity
  • Fog processor smears the frequency spectrum with Tonal, Inharmonic, and Evolving modes
  • Ghosts processor introduces echoes, imprints, and granular remnants from previous audio
  • Evolve function automatically increases the amount of degradation over a user-defined period from one to sixty-four minutes
  • Randomize function generates new parameter combinations

Pricing & Availability

False Memory is available now for $3.99 on iOS and €19 for the desktop version.

One thought on “All the Machines Intros False Memory Real-Time Audio Disintegration Effect

  1. A couple of years ago, all the plugin and sound library developers seemed to be chasing the Boards of Canada fans.

    Are they shifting to William Basinski?

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