Developer Benjamin Olson has introduced Waverails for iPad – a modular path-based loop processor, inspired by ‘avant-garde tape music and early electromechanical musical contraptions’.
Instead of recording, overdubbing and splicing together tape, Waverails lets you splice, warp, blend and reverse audio (live input and/or samples) in real-time by using path-based modular components.
Waverails can be used as an audio processor or live performance tool to create effects and performances that aren’t easily replicated in real-time with traditional audio software and effects.
The developer says that Waverails is designed for creating:
- Lo-fi warped sound collages
- Phased loops
- Chopped up real-time glitchy beats
- Massive glittery ambience
- Granular textures
- Harmonic and rhythmic effects that transform input sounds into music
- Audiobus support (filter port)
- Control each modular component’s parameters in real time
- Jump functionality lets you easily set cues and sync object positions and speeds
- Fine grained or musical interval-based speed control
- BPM control to match audio input tempo
- Perform any task with a few taps, without needing any gestures/long presses.
- No additional hardware or apps required, create new sounds using internal or imported samples
- Info function to share and learn information about custom patches.
Here’s the official video demo:
Pricing and Availability
Waverails is available now as a free download. Full patch editing and save functionality require an in-app purchase.
If you’ve used Waverails, leave a comment and share your thoughts on it!
7 thoughts on “New iPad App, Waverails, Combines Modular Synthesis & Musique Concrete”
5.99 for upgrade,,fyi
Very poor demo. Also I note that when you view the video on youtube the account has commenst disabled. So they don’t want anyone to discuss or criticise the app.
Say one more word and I’m gonna have to put you on the game grid.
Crusty bun…… (I said two words so I’m not sure if that gets me off the game grid or if you meant one word+).
I thought a major point of music concrete was the huge amount of mechanical effort involved.
This is emulated by having iTunes file sharing as the only method of importing samples…