Audio Damage Introduces Sandbender, A Four-Operator FM Synth With Wavefolding & MPE

Audio Damage has introduced Sandbender, a four-operator FM synthesizer that combines frequency modulation with wave shaping, wavefolding, filtering, and low-pass gate processing.

]The instrument takes a different approach to conventional FM synthesizers, adding sound-design and performance features alongside its operator-based synthesis engine.

Sandbender includes ten factory FM algorithms and an algorithm designer that allows users to draw their own operator routings. Each operator can function as both a sound source and a modulator, with tuning options that include harmonic ratios, free ratios, and fixed frequencies.

Beyond the conventional FM architecture, each operator has an independent waveshaper, while additional processing includes a wavefolder, sub oscillator, six noise types, and a stereo filter section. The synthesizer also includes a modeled low-pass gate, offering an alternative to conventional VCA-based amplitude control.

Features:

  • Four-operator FM synthesis with ten factory algorithms and a customizable algorithm designer.
  • Independent operator tuning using harmonic ratios, free ratios, or fixed frequencies.
  • Operator controls include Xmod, Regen, Detune, Spread, and a frequency range from 32′ to 2′.
  • Individual operator waveshaping that morphs between triangle, sine, and pulse waveforms.
  • Wavefolder with symmetric, asymmetric, and soft-clipping modes.
  • Sub oscillator with selectable octave divisions and independent waveshaping.
  • Six noise types: White, Pink, Velvet, Digital, Crackle, and Metal, with additional Color and stereo Width controls.
  • Eleven filter types based on state-variable, ladder, diode, and Sallen-Key designs, with low-pass, high-pass, and band-pass configurations.
  • Selectable VCA and modeled low-pass gate operation, with the low-pass gate linking brightness and amplitude response.
  • Two ADSR envelopes per voice, with adjustable attack and fall curves.
  • Two LFOs with host-tempo synchronization, delay, and per-note retriggering.
  • Two function generators that can operate as triggered envelopes, cycling LFOs, or modulation processors.
  • Sixteen-step sequencer with forward, reverse, pendulum, and random playback modes.
  • Drag-and-drop modulation routing, allowing modulation sources to be assigned directly to synthesizer controls.
  • Four assignable macro controls for managing multiple parameters and host automation.
  • GENETICS preset generator that creates variations of existing sounds using a family-tree interface.
  • PERFORM interface with two assignable performance nodes and a gesture recorder for capturing movements in loops of one to eight bars.
  • Six integrated effects, including Evil Otto multiband compression, Dubstation delay, ADverb, Quatromod, Kombinat, and Phasetwo.
  • Reorderable effects chain with individual mix controls.
  • Full MPE support and MTS-ESP microtuning.
  • Eight-voice polyphony, with polyphonic, monophonic, and retriggered monophonic modes.
  • Portamento, output limiting, and selectable 1x to 8x oversampling.
  • More than 260 factory presets organized into nine categories.

Pricing & Availability:

Audio Damage Sandbender is available for macOS, Windows, Linux, and iOS for $99 USD.

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