Sugar Bytes has introduced Nest, a rules-based modular sequencer for maOS & Windows.
Nest is described as “a modular system which gravitates around the creation of MIDI”. It offers all kinds of modules to generate and process triggers and numbers.
Nest is equipped with recreations of classical, transistor-based integrated circuits like Shift Registers or Multiplexers, plus programming tools like the if/else and math modules. Also a writable Sequencer and flexible Arpeggiator are available.
Nest can be used with internal sound generators, VSTs and hardware gear.
Here’s the official playlist of intro videos for Nest:
- Build your own sequencer
- More than 20 different modules
- Generate 8 MIDI voices and assign to 4 targets
- Host up to 4 VST2 plug-ins
- Use internal synths and drums
- Recall 12 scenes via MIDI
- Send to 16 MDI channels
- Plus MIDI CCs and automation
- Multi audio outs (5 stereo)
- Flexible scale system
Pricing and Availability:
Nest is available now for $99 USD.
7 thoughts on “Sugar Bytes Intros Nest Rules-Based Modular Sequencer For Mac & Windows”
GUI makes a difference. I looked at Bespoke and immediately stopped looking, Same for Audulus. Kudos to the next man who can tame those beast.
What didn’t you like about Audulus?
The interface. And trust me when i say I really gave it a shot. On mobile and desktop. I wanted to love it but I guess im just not that guy. I dug into VCV rack, Bitwigs Grid and hardware instead, never looked back.
seems more semi-modular , so not quite ” build your own” ; from the first few videos I watched there is no ability
to add extra modules or swap others out , double up etc … seems a fixed set of modules.
Interested though I am in different sequencing methods , this just seems too much like math(s) & hard work to try to “get a tune” .
I’d be happier if Sugarbytes had just added ties &/or step length to Thesys /sorry .
Could this thing be used to simulate, to any degree, what goes on in & with Raymond Scott’s Electronium?
i love this, Sugar Bytes is always doing super crazy cool things.
what i would have liked is if you could create a patch and then switch to a breadboard view that would show exactly what that patch would look like and use with real world physical components. this would be an incredible way to learn, prototype and even get the real components and build a hardware version. this has incredible educational implications.