Here’s What’s New in Bitwig Studio 5.1

Bitwig has announced Bitwig Studio 5.1, an update that adds 10 new modules — four filters and six waveshapers — with 10 different sonic personalities.

Some emulate classic structures, but most achieve their own, unique sonic qualities. They can be loaded into the new audio FX containers Filter+ and Sweep or used as patch modules within The Grid. The new four filters — plus a brand-new oscillator — are also accessible as modules in Polymer, Bitwig Studio’s flagship semi-modular synthesizer. Additional voice stacking modulators have established a corresponding category, and important workflow improvements make audio editing faster and our mixer smarter.

Here’s what new in Bitwig Studio 5.1:

Sound Design Tools: Filters & Waveshapers

5.1’s filters and waveshapers offer more options for coloring sounds. All are available both as Grid modules or housed within the new Filter+ and Sweep devices. A cast of three new Character filters bring distinct personalities that can make a simple waveform dynamic and fresh, and a new formant filter speaks for itself. The six shapers provide different flavors, with each changing at various intensities.

  • Fizz can sparkle, shimmer like a phaser, or vocalize like a formant filter. Two cutoffs give control over the main filter and the filter inside the feedback circuit.
  • Rasp adds brightness — and resonate nodes — around its cutoff frequency. Additional modes and controls mean the filter can go from nasal to throaty, or take a scream down to a whimper.
  • Ripple is a hyper-resonant circuit allowing both playful feedback or elemental destruction, with three modes: Earth, Wind, and Fire. Tends to lock onto harmonics. Good for acid sounds — or acid rain.
  • Vowels is a morphing formant filter with various models, pitch and frequency offsets.
  • Push is a soft clipper with a detailed curve. Push it lightly for juice and harder to elicit harshness.
  • Heat is an S-shaped clipper that starts soft but can drive hard, adding some sizzle at high levels.
  • Soar is a soft wavefolder that makes the quietest parts loud. Can bring out subtleties or add a zippy, metallic edge.
  • Howl puts different parts of the signal into the loud focus. A glitchy and snappy finish.
  • Shred is a non-linear wavefolder for subtle cancellation or big-time artifacts. Hissy and zappy.
  • Diode models the classic circuit with modern, zero-delay math. Internal bias and filter controls make it a warm, familiar option.

Sweep and Filter+

Filter+ and Sweep bring The Grid’s filters and waveshapers anywhere. These pre-patched audio FX combine modular slots, clear interfaces, and built-in modulators, bringing color and movement to any track. Each filter and shaper can be swapped out or bypassed to suit your needs, and right-clicking the device will convert your settings to a modifiable FX Grid patch.

Filter+ lets you pair any of 14 waveshapers with one of the 10 filters. It’s ready for any track, channel, or nested chain and even has stereo modulation options.

Sweep is a filter bank with two filter slots, one waveshaper, and a routing knob for smoothly blending through several configurations. With a joint frequency control for moving the filters together (or apart) and a one-knob stereo tilt, Sweep is great for detail work.

Voice Stacking Tools

Bitwig Studio’s voice stacking feature allows any polyphonic device (and even compatible plug-ins) to create multiple layers of sound. With 5.1, voice stacking is more powerful and easier to use.

Up to 16 voices can now be layered for each note played, and there are more ways to shape these stacks. Eight new modes can be found in the Stack Spread modulator, putting harmonic, rhythmic, and even randomized relationships onto any parameter.

Three new Grid modules make creating a spread mode easy and offer full mixer controls for each voice, anywhere you want it. And whether you are using spread modes or reaching for the individual Voice Control modulator, any voice can be soloed for easy sound programming. And since Sweep and Filter+ are based on FX Grid, that makes three audio FX that can use voice stacking and polyphony.

Miscellaneous Updates:

Mixer – A smarter, more flexible mixer allows you to customize Bitwig Studio’s GUI so you can reduce visual noise and focus on the task at hand. Drag the track faders and meters taller to see levels in detail, or shrink track widths down to a sliver to see more at once. With multiple tracks selected, adjusting the width, volume, panning of one track will adjust them all. The mixer update also offers a cleaner layout with scrollable sections for sends, better placement of comments at bottom, and redesigned track headers.

Audio Quantize & Onset Threshold – Bitwig Studio 5.0 saw improved onset detector analysis of audio, and this new update brings improved audio functions. This starts with audio playback, now offering a threshold setting to control which transients affect stretching. This fine control is also built into various Slice functions (Slice In Place, Slice to Drum Machine and Slice to Multisample), and each visualizes its operation in a dialog and on the timeline display.

A new Quantize Audio function is now available as well. From that dialog, you select the beat interval to match, which onsets to move, and the amount they should slide.

Bite Oscillator – Bite is a special dual oscillator available now in The Grid and Polymer. By giving its two morphing oscillators good anti-aliasing and connecting them to each other with feedback, a wealth of analog techniques are unlocked. Crisper hard sync. Audio-rate pulse width modulation, and with some very custom shapes. And exponential FM can go from polite to wicked in no time. Finish it off with volume controls for each oscillator, one for ring modulation level, and some pleasant analog drift when settings change.

DAWproject Support

Bitwig Studio 5.1 also supports DAWproject, an open file format for taking your projects between Bitwig and other programs, like Studio One.


Bitwig Studio 5.1 is available now as a beta release.

12 thoughts on “Here’s What’s New in Bitwig Studio 5.1

  1. Just keeps getting better! Tried out the new oscillators and waveshapers and they’re totally banger! “Bite” is pure filth, and you can get some trippy stuff out of a Vowels-Rasp combo. A little buggy, but it is a beta release.

    1. Yeah, I feel you. I already switched but i do come back to Ableton for a few max for live devices, Fors, Bloops, the loopers and a few others. But the modularity of bitwig is so perfect, I’ve found myself replicating eurorack modules with the grid and rack chains of modulators and FX. I tried to recreate the M4L Belay in the grid. Bitwig is like Pringles, once you pop…

    1. +1 on this. I render the video from After effects then use Logic pro to arrange, mix and master the audio for my videos. I think id continue using Logic cause of the workflow but id give bitwig a shot. Ableton is too buggy to try to use it for work, I remember those crashes. Cant remember many Logic pro or Bitwig crashes so I feel safer with those DAW’s.

  2. I had to switch back to ableton. Bigwig is a synthesizer with basic daw functionality. I prefer the other way. Also developers seems to have their on “vision” and very rarely implement what end users want. One can argue that they implemented mseg and audio quantize and those were the most popular requests. Well yes, however it took them almost 10 years to implement audio quantize as I asked them about it when 8 I was alpha tester and msegs were required when v2 was released. At this moment many users already have synths and effects with msegs. Also there is a huge issue with grid and new filter+ and sweep voice stacking. When you stack 16 voices the volume of track become 16 times louder. 16 Carl! If in grid I can understand this behavior as it is modular environment and sound technically behave this way in modular then in fx I don’t understand. Using tool is not an option as placed before fx and bring volume down will defeat purpose of running signal through analog like filter which like hotter levels. And if tool placed after then distortion or saturation will be overwhelming. Bitwig always was kind of diy daw. Usually every plug-in need to be somehow finished with either tool like in case with convolution for dry/wet (dry signal become quieter when dry/wet knob on plug-in used) or with macros like solo/mute in containers (added in v5.1). How to fix voice stacking problem I’m not sure and I’m sure bitwig turn around and say it is not a bug but feature. Like they for years said about eq+ and fixed in 5.1 (not really just said they fixed).
    So until I see some development made on daw side of program and issue with automation addressed I’ll have to use ableton. Sad as bitwig a promising daw.

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